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Searched refs:bufferImpl (Results 1 – 6 of 6) sorted by relevance

/foundation/graphic/graphic_surface/surface/src/
Dnative_buffer.cpp92 sptr<SurfaceBuffer> bufferImpl = new SurfaceBufferImpl(); in OH_NativeBuffer_Alloc() local
93 GSError ret = bufferImpl->Alloc(bfConfig); in OH_NativeBuffer_Alloc()
99 OH_NativeBuffer* buffer = OH_NativeBufferFromSurfaceBuffer(bufferImpl); in OH_NativeBuffer_Alloc()
Dbuffer_queue.cpp613 sptr<SurfaceBuffer> bufferImpl = new SurfaceBufferImpl(); in AllocBuffer() local
614 uint32_t sequence = bufferImpl->GetSeqNum(); in AllocBuffer()
619 GSError ret = bufferImpl->Alloc(updateConfig); in AllocBuffer()
626 .buffer = bufferImpl, in AllocBuffer()
636 buffer = bufferImpl; in AllocBuffer()
640 ret = bufferImpl->Map(); in AllocBuffer()
644 buffer = bufferImpl; in AllocBuffer()
/foundation/graphic/graphic_2d/frameworks/surface/src/
Dnative_buffer.cpp92 sptr<SurfaceBuffer> bufferImpl = new SurfaceBufferImpl(); in OH_NativeBuffer_Alloc() local
93 GSError ret = bufferImpl->Alloc(bfConfig); in OH_NativeBuffer_Alloc()
99 OH_NativeBuffer* buffer = OH_NativeBufferFromSurfaceBuffer(bufferImpl); in OH_NativeBuffer_Alloc()
Dbuffer_queue.cpp649 sptr<SurfaceBuffer> bufferImpl = new SurfaceBufferImpl(); in AllocBuffer() local
650 uint32_t sequence = bufferImpl->GetSeqNum(); in AllocBuffer()
655 GSError ret = bufferImpl->Alloc(updateConfig); in AllocBuffer()
662 .buffer = bufferImpl, in AllocBuffer()
672 buffer = bufferImpl; in AllocBuffer()
676 ret = bufferImpl->Map(); in AllocBuffer()
680 buffer = bufferImpl; in AllocBuffer()
/foundation/multimedia/media_foundation/src/buffer/avbuffer_queue/
Davbuffer_queue.cpp187 auto bufferImpl = AVBuffer::CreateAVBuffer(config); in AllocBuffer() local
188 FALSE_RETURN_V(bufferImpl != nullptr, Status::ERROR_CREATE_BUFFER); in AllocBuffer()
190 auto uniqueId = bufferImpl->GetUniqueId(); in AllocBuffer()
192 .config = bufferImpl->GetConfig(), in AllocBuffer()
195 .buffer = bufferImpl, in AllocBuffer()
198 buffer = bufferImpl; in AllocBuffer()
/foundation/graphic/graphic_2d/frameworks/surfaceimage/src/
Dsurface_image.cpp229 sptr<SurfaceBuffer> bufferImpl = buffer; in CreateEGLImage() local
230 NativeWindowBuffer* nBuffer = CreateNativeWindowBufferFromSurfaceBuffer(&bufferImpl); in CreateEGLImage()