Searched refs:exportTextureNode_ (Results 1 – 2 of 2) sorted by relevance
52 if (context && surfaceId_ != 0U && !exportTextureNode_.Invalid()) { in OnDirtyLayoutWrapperSwap()90 auto exportTextureNode = exportTextureNode_.Upgrade(); in GetExportTextureNode()103 exportTextureNode_.Reset(); in ResetExportTextureInfo()130 exportTextureNode_ = viewNode; in SetExportTextureInfoIfNeeded()
110 WeakPtr<UINode> exportTextureNode_; variable