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Searched refs:glModule_ (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dwgl_state.cpp236 glModule_ = LoadLibrary("opengl32.dll"); in CreateContext()
239 *(reinterpret_cast<void**>(&b)) = reinterpret_cast<void*>(GetProcAddress(glModule_, #b)); \ in CreateContext()
344 FreeLibrary(glModule_); in DestroyContext()
354 *(reinterpret_cast<void**>(&b)) = reinterpret_cast<void*>(GetProcAddress(glModule_, #b)); \ in GlInitialize()
Dwgl_state.h67 HMODULE glModule_ = NULL; variable