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Searched refs:nodeArray (Results 1 – 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.h107 void UpdateUITreeInner(SerializeableObjectArray& nodeArray);
108 void RestoreUITreeInner(const SerializeableObjectArray& nodeArray);
Ddistributed_ui.cpp642 void DistributedUI::UpdateUITreeInner(SerializeableObjectArray& nodeArray) in UpdateUITreeInner() argument
649 for (const auto& nodeObject : nodeArray) { in UpdateUITreeInner()
663 void DistributedUI::RestoreUITreeInner(const SerializeableObjectArray& nodeArray) in RestoreUITreeInner() argument
665 if (nodeArray.empty()) { in RestoreUITreeInner()
679 for (const auto& nodeObject : nodeArray) { in RestoreUITreeInner()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp664 …portGltfSkins(const IEcs& ecs, const Entities& entities, const vector<unique_ptr<Node>>& nodeArray, in ExportGltfSkins() argument
688 jointIndex < nodeArray.size()) { in ExportGltfSkins()
689 exportSkin->joints.emplace_back(nodeArray[jointIndex].get()); in ExportGltfSkins()
2324 Node& GetNode(vector<unique_ptr<Node>>& nodeArray, size_t index) in GetNode() argument
2326 if (index < nodeArray.size()) { in GetNode()
2327 return *nodeArray[index]; in GetNode()
2329 return *nodeArray.emplace_back(make_unique<Node>()); in GetNode()
2377 const vector<Entity>& nodeEntities, decltype(Data::nodes)& nodeArray) in AttachParent() argument
2381 parentIndex < nodeArray.size()) { in AttachParent()
2383 exportNode.parent = nodeArray[parentIndex].get(); in AttachParent()
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