Home
last modified time | relevance | path

Searched refs:nodeIndex (Results 1 – 10 of 10) sorted by relevance

/foundation/ai/neural_network_runtime/example/deep_learning_framework/tflite/delegates/nnrt_delegate/
Dnnrt_delegate_kernel.cpp75 for (auto nodeIndex : TfLiteIntArrayView(params->nodes_to_replace)) { in Init() local
76 m_delegateNodes.emplace_back(nodeIndex); in Init()
248 for (int32_t nodeIndex : m_delegateNodes) { in AddOpsAndTensors() local
252 …context->GetNodeAndRegistration(context, nodeIndex, &node, &reg)); // Obtain the op and registrati… in AddOpsAndTensors()
266 NnrtOpMappingArgs opMappingArgs = { context, &builder, node, nodeIndex }; in AddOpsAndTensors()
283 …ENSURE_STATUS(builder.FinalizeAddOperation(static_cast<OH_NN_OperationType>(nnOpType), nodeIndex)); in AddOpsAndTensors()
Dnnrt_delegate.cpp154 for (auto nodeIndex : TfLiteIntArrayView(executionPlan)) { in GetSupportedNodes() local
157 … TF_LITE_ENSURE_STATUS(context->GetNodeAndRegistration(context, nodeIndex, &node, &registration)); in GetSupportedNodes()
159 supportedNodes.emplace_back(nodeIndex); in GetSupportedNodes()
Dnnrt_op_builder.h43 int32_t nodeIndex {-1};
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/calendar_picker/
Dcalendar_dialog_pattern.h111 void HandleTitleArrowsClickEvent(int32_t nodeIndex);
Dcalendar_dialog_pattern.cpp797 void CalendarDialogPattern::HandleTitleArrowsClickEvent(int32_t nodeIndex) in HandleTitleArrowsClickEvent() argument
808 switch (nodeIndex) { in HandleTitleArrowsClickEvent()
/foundation/ai/neural_network_runtime/example/deep_learning_framework/
DREADME_zh.md103 for (auto nodeIndex : TfLiteIntArrayView(executionPlan)) {
106 … TF_LITE_ENSURE_STATUS(context->GetNodeAndRegistration(context, nodeIndex, &node, &registration));
108 supportedNodes.emplace_back(nodeIndex);
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/round_corner_display/
Drs_round_corner_config.cpp117 std::vector<std::string> nodeIndex(attribute.begin(), attribute.end() - 1); in Read() local
118 auto lastNode = ReadNode(nodeIndex); in Read()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp713 …if (auto const nodeIndex = FindHandleIndex(entities.nodes, static_cast<Entity>(trackComponent.targ… in GetAnimationTarget() local
714 nodeIndex < nodes.size()) { in GetAnimationTarget()
715 target = nodes[nodeIndex].get(); in GetAnimationTarget()
1421 … if (auto const nodeIndex = FindObjectIndex(data.nodes, *track.channel.node); 0 <= nodeIndex) { in ExportAnimations() local
1422 jsonTarget["node"] = nodeIndex; in ExportAnimations()
2376 …Parent(const ISceneNode& node, const IEcs& ecs, Scene& scene, Node& exportNode, uint32_t nodeIndex, in AttachParent() argument
2387 exportNode.parent->tmpChildren.push_back(nodeIndex); in AttachParent()
2435 auto const nodeIndex = FindOrAddIndex(nodeEntities, nodeEntity); in RecursivelyExportNode() local
2436 auto& exportNode = GetNode(data.nodes, nodeIndex); in RecursivelyExportNode()
2453 AttachParent(node, ecs, scene, exportNode, nodeIndex, nodeEntities, data.nodes); in RecursivelyExportNode()
Dgltf2_importer.cpp1950 …if (size_t const nodeIndex = FindIndex(data.nodes, &node); nodeIndex != GLTF2::GLTF_INVALID_INDEX)… in RecursivelyCreateEntities() local
1952 sceneEntities[nodeIndex] = entityManager.Create(); in RecursivelyCreateEntities()
1962 Entity FindEntity(unordered_map<size_t, Entity> const& sceneEntities, size_t nodeIndex) in FindEntity() argument
1964 if (auto const pos = sceneEntities.find(nodeIndex); pos != sceneEntities.end()) { in FindEntity()
2090 size_t const nodeIndex = FindIndex(data.nodes, &node); in RecursivelyCreateComponents() local
2091 …CORE_ASSERT_MSG(nodeIndex != GLTF2::GLTF_INVALID_INDEX, "Cannot find node: %s", node.name.c_str()); in RecursivelyCreateComponents()
2093 Entity const entity = FindEntity(sceneEntities, nodeIndex); in RecursivelyCreateComponents()
2151 size_t const nodeIndex = FindIndex(data.nodes, node.get()); in CreateSkinComponents() local
2152 Entity const entity = FindEntity(sceneEntities, nodeIndex); in CreateSkinComponents()
2183 size_t const nodeIndex = FindIndex(data.nodes, node.get()); in CreateMorphComponents() local
[all …]
Dgltf2_loader.cpp2236 const auto parseNodes = [&scene](LoadResult& loadResult, const json::value& nodeIndex) -> bool { in PrimitiveAttributes() argument
2237 if (!nodeIndex.is_number()) { in PrimitiveAttributes()
2241 const size_t index = nodeIndex.as_number<size_t>(); in PrimitiveAttributes()