Searched refs:prePassColorTargetName (Results 1 – 3 of 3) sorted by relevance
513 …E_NS::fixed_string<RENDER_NS::RenderDataConstants::MAX_DEFAULT_NAME_LENGTH> prePassColorTargetName; member
635 (!currentScene_.camera.prePassColorTargetName.empty())) { in UpdateCurrentScene()637 …deContextMgr_->GetGpuResourceManager().GetImageHandle(currentScene_.camera.prePassColorTargetName); in UpdateCurrentScene()
305 rc.prePassColorTargetName = {}; in CreateColorPrePassRenderCamera()1546 … camera.prePassColorTargetName = DefaultMaterialCameraConstants::CAMERA_COLOR_PREFIX_NAME + in ProcessCameras()