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Searched refs:progressController_ (Results 1 – 2 of 2) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/button/
Drender_button.cpp651 if (!progressController_) { in UpdateDownloadStyles()
652 progressController_ = CREATE_ANIMATOR(pipelineContext); in UpdateDownloadStyles()
689 if (!progressController_) { in UpdateProgressAnimation()
701 progressController_->ClearInterpolators(); in UpdateProgressAnimation()
702 progressController_->AddInterpolator(animation); in UpdateProgressAnimation()
703 progressController_->SetDuration(static_cast<int32_t>(round(duration))); in UpdateProgressAnimation()
704 progressController_->SetIteration(1); in UpdateProgressAnimation()
705 progressController_->Stop(); in UpdateProgressAnimation()
706 progressController_->Play(); in UpdateProgressAnimation()
Drender_button.h159 RefPtr<Animator> progressController_; variable