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Searched refs:renderMatrixComponent (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp1289 const WorldMatrixComponent renderMatrixComponent = worldMatrixMgr_->Get(row.components[2u]); in ProcessRenderables() local
1299 renderMatrixComponent.matrix, prevWorld.matrix }); in ProcessRenderables()
1309 renderMatrixComponent.matrix, prevWorld.matrix, sceneBoundingVolumeHelper }; in ProcessRenderables()
1509 … const WorldMatrixComponent renderMatrixComponent = worldMatrixMgr_->Get(worldMatrixComponentId); in ProcessCameras() local
1512 …const Math::Mat4X4 view = Math::Inverse(Math::Mat4X4(renderMatrixComponent.matrix.data), determina… in ProcessCameras()
1765 const WorldMatrixComponent renderMatrixComponent = worldMatrixMgr_->Get(row.components[2u]); in ProcessLights() local
1769 const Math::Mat4X4 world(renderMatrixComponent.matrix.data); in ProcessLights()