Searched refs:AddRGBAFormat (Results 1 – 1 of 1) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | formatutils.cpp | 832 void AddRGBAFormat(InternalFormatInfoMap *map, in AddRGBAFormat() function 1030 …AddRGBAFormat(&map, GL_R8, true, 8, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap() 1031 …AddRGBAFormat(&map, GL_R8_SNORM, true, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, … in BuildInternalFormatInfoMap() 1032 …AddRGBAFormat(&map, GL_RG8, true, 8, 8, 0, 0, 0, GL_RG, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap() 1033 …AddRGBAFormat(&map, GL_RG8_SNORM, true, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, … in BuildInternalFormatInfoMap() 1034 …AddRGBAFormat(&map, GL_RGB8, true, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap() 1035 …AddRGBAFormat(&map, GL_RGB8_SNORM, true, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, … in BuildInternalFormatInfoMap() 1036 …AddRGBAFormat(&map, GL_RGB565, true, 5, 6, 5, 0, 0, GL_RGB, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap() 1037 …AddRGBAFormat(&map, GL_RGBA4, true, 4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap() 1038 …AddRGBAFormat(&map, GL_RGB5_A1, true, 5, 5, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap() [all …]
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