| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | vk_internal_shaders_autogen.cpp | 450 ArraySize(kBlitResolve_frag_shaders), shaderFlags, shaderOut); in getBlitResolve_frag() 460 ArraySize(kBlitResolveStencilNoExport_comp_shaders), shaderFlags, shaderOut); in getBlitResolveStencilNoExport_comp() 468 ArraySize(kConvertIndex_comp_shaders), shaderFlags, shaderOut); in getConvertIndex_comp() 478 ArraySize(kConvertIndexIndirectLineLoop_comp_shaders), shaderFlags, shaderOut); in getConvertIndexIndirectLineLoop_comp() 488 ArraySize(kConvertIndirectLineLoop_comp_shaders), shaderFlags, shaderOut); in getConvertIndirectLineLoop_comp() 496 ArraySize(kConvertVertex_comp_shaders), shaderFlags, shaderOut); in getConvertVertex_comp() 504 ArraySize(kFullScreenTri_vert_shaders), shaderFlags, shaderOut); in getFullScreenTri_vert() 512 ArraySize(kGenerateMipmap_comp_shaders), shaderFlags, shaderOut); in getGenerateMipmap_comp() 520 ArraySize(kImageClear_frag_shaders), shaderFlags, shaderOut); in getImageClear_frag() 528 ArraySize(kImageCopy_frag_shaders), shaderFlags, shaderOut); in getImageCopy_frag() [all …]
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| D | vk_format_table_autogen.cpp | 732 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 747 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 772 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 786 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 801 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 816 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 831 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 846 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 865 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() 879 initImageFallback(renderer, kInfo, ArraySize(kInfo)); in initialize() [all …]
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| /third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
| D | UnrollFlatten_test.cpp | 57 for (size_t j = 0; j < ArraySize(badPatterns); j++) in expect() 121 expect(expectations, ArraySize(expectations)); in TEST_F() 160 expect(expectations, ArraySize(expectations)); in TEST_F() 199 expect(expectations, ArraySize(expectations)); in TEST_F() 227 expect(expectations, ArraySize(expectations)); in TEST_F()
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| D | VariablePacker_test.cpp | 85 for (size_t tt = 0; tt < ArraySize(types); ++tt) in TEST() 137 for (size_t tt = 0; tt < ArraySize(types); ++tt) in TEST() 164 for (size_t mt = 0; mt < ArraySize(nonSqMatTypes); ++mt) in TEST()
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | InstancingTest.cpp | 167 glDrawElementsInstancedANGLE(GL_POINTS, ArraySize(kPointIndices), in runTest() 170 glDrawElementsInstancedEXT(GL_POINTS, ArraySize(kPointIndices), in runTest() 181 glDrawElementsInstancedANGLE(GL_TRIANGLES, ArraySize(kQuadIndices), in runTest() 184 glDrawElementsInstancedEXT(GL_TRIANGLES, ArraySize(kQuadIndices), in runTest() 203 glDrawElementsInstancedANGLE(GL_TRIANGLE_FAN, ArraySize(kTriFanIndices), in runTest() 206 glDrawElementsInstancedEXT(GL_TRIANGLE_FAN, ArraySize(kTriFanIndices), in runTest() 212 glDrawElementsInstancedANGLE(GL_TRIANGLE_FAN, ArraySize(kTriFanIndices), in runTest() 215 glDrawElementsInstancedEXT(GL_TRIANGLE_FAN, ArraySize(kTriFanIndices), in runTest() 523 constexpr GLsizei instances = ArraySize(transform) / 3; in TEST_P() 551 glDrawElements(GL_LINE_STRIP, ArraySize(lineloopAsStripIndices), GL_UNSIGNED_SHORT, in TEST_P() [all …]
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| D | ProgramInterfaceTest.cpp | 282 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 283 GLint params[ArraySize(props)]; in TEST_P() 470 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 471 GLint params[ArraySize(props)]; in TEST_P() 569 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 654 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 655 GLint params[ArraySize(props)]; in TEST_P() 743 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 859 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() 973 GLsizei propCount = static_cast<GLsizei>(ArraySize(props)); in TEST_P() [all …]
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| D | BlendMinMaxTest.cpp | 84 for (size_t componentIdx = 0; componentIdx < ArraySize(pixel); componentIdx++) in runTest() 101 for (size_t componentIdx = 0; componentIdx < ArraySize(pixel); componentIdx++) in runTest()
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| D | d3d12_util.h | 29 inline void D3D12DecomposeSubresource( UINT Subresource, UINT MipLevels, UINT ArraySize, _Out_ T& M… in D3D12DecomposeSubresource() argument 32 ArraySlice = static_cast<U>((Subresource / MipLevels) % ArraySize); in D3D12DecomposeSubresource() 33 PlaneSlice = static_cast<V>(Subresource / (MipLevels * ArraySize)); in D3D12DecomposeSubresource() 37 …esource( UINT MipSlice, UINT ArraySlice, UINT PlaneSlice, UINT MipLevels, UINT ArraySize ) noexcept in D3D12CalcSubresource() argument 39 return MipSlice + ArraySlice * MipLevels + PlaneSlice * MipLevels * ArraySize; in D3D12CalcSubresource() 177 inline UINT16 ArraySize() const noexcept in ArraySize() function 180 { return D3D12CalcSubresource(MipSlice, ArraySlice, PlaneSlice, MipLevels, ArraySize()); } in CalcSubresource()
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| D | d3d12_surface.cpp | 110 desc.Texture1DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv() 130 desc.Texture2DMSArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv() 136 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv() 182 desc.Texture1DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_rtv() 202 desc.Texture2DMSArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_rtv() 208 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_rtv()
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| /third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
| D | Resource.cpp | 127 UINT ArraySize) in translate_texture_target() argument 129 assert(ArraySize >= 1); in translate_texture_target() 132 assert(ArraySize == 1); in translate_texture_target() 135 return ArraySize > 1 ? PIPE_TEXTURE_1D_ARRAY : PIPE_TEXTURE_1D; in translate_texture_target() 137 return ArraySize > 1 ? PIPE_TEXTURE_2D_ARRAY : PIPE_TEXTURE_2D; in translate_texture_target() 139 assert(ArraySize == 1); in translate_texture_target() 142 assert(ArraySize % 6 == 0); in translate_texture_target() 143 return ArraySize > 6 ? PIPE_TEXTURE_CUBE_ARRAY : PIPE_TEXTURE_CUBE; in translate_texture_target() 222 DebugPrintf(" ArraySize = %u\n", pCreateResource->ArraySize); in CreateResource() 272 pCreateResource->ArraySize ); in CreateResource() [all …]
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| D | OutputMerger.cpp | 102 ASSERT(pCreateRenderTargetView->Tex1D.ArraySize != (UINT)-1); in CreateRenderTargetView() 105 desc.u.tex.last_layer = pCreateRenderTargetView->Tex1D.ArraySize - 1 + in CreateRenderTargetView() 109 ASSERT(pCreateRenderTargetView->Tex2D.ArraySize != (UINT)-1); in CreateRenderTargetView() 112 desc.u.tex.last_layer = pCreateRenderTargetView->Tex2D.ArraySize - 1 + in CreateRenderTargetView() 122 ASSERT(pCreateRenderTargetView->TexCube.ArraySize != (UINT)-1); in CreateRenderTargetView() 125 desc.u.tex.last_layer = pCreateRenderTargetView->TexCube.ArraySize - 1 + in CreateRenderTargetView() 297 ASSERT(pCreateDepthStencilView->Tex1D.ArraySize != (UINT)-1); in CreateDepthStencilView() 300 desc.u.tex.last_layer = pCreateDepthStencilView->Tex1D.ArraySize - 1 + in CreateDepthStencilView() 304 ASSERT(pCreateDepthStencilView->Tex2D.ArraySize != (UINT)-1); in CreateDepthStencilView() 307 desc.u.tex.last_layer = pCreateDepthStencilView->Tex2D.ArraySize - 1 + in CreateDepthStencilView() [all …]
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| D | Shader.cpp | 1227 desc.u.tex.last_layer = pCreateSRView->Tex1D.ArraySize - 1 + desc.u.tex.first_layer; in CreateShaderResourceView() 1229 assert(pCreateSRView->Tex1D.ArraySize != 0 && pCreateSRView->Tex1D.ArraySize != (UINT)-1); in CreateShaderResourceView() 1235 desc.u.tex.last_layer = pCreateSRView->Tex2D.ArraySize - 1 + desc.u.tex.first_layer; in CreateShaderResourceView() 1237 assert(pCreateSRView->Tex2D.ArraySize != 0 && pCreateSRView->Tex2D.ArraySize != (UINT)-1); in CreateShaderResourceView() 1307 desc.u.tex.last_layer = pCreateSRView->Tex1D.ArraySize - 1 + desc.u.tex.first_layer; in CreateShaderResourceView1() 1309 assert(pCreateSRView->Tex1D.ArraySize != 0 && pCreateSRView->Tex1D.ArraySize != (UINT)-1); in CreateShaderResourceView1() 1315 desc.u.tex.last_layer = pCreateSRView->Tex2D.ArraySize - 1 + desc.u.tex.first_layer; in CreateShaderResourceView1() 1317 assert(pCreateSRView->Tex2D.ArraySize != 0 && pCreateSRView->Tex2D.ArraySize != (UINT)-1); in CreateShaderResourceView1()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | ExternalImageSiblingImpl11.cpp | 56 mIsTextureArray = (textureDesc.ArraySize > 1); in initialize() 138 rtvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget() 144 rtvDesc.Texture2DMSArray.ArraySize = 1; in createRenderTarget() 177 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget() 183 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
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| D | Clear11.cpp | 111 d3d11::LazyShader<ID3D11PixelShader>(g_PS_Clear##Index, ArraySize(g_PS_Clear##Index), \ 116 mVs9(g_VS_Clear_FL9, ArraySize(g_VS_Clear_FL9), "Clear11 VS FL9"), in ShaderManager() 117 mPsFloat9(g_PS_ClearFloat_FL9, ArraySize(g_PS_ClearFloat_FL9), "Clear11 PS FloatFL9"), in ShaderManager() 118 mVs(g_VS_Clear, ArraySize(g_VS_Clear), "Clear11 VS"), in ShaderManager() 119 mVsMultiview(g_VS_Multiview_Clear, ArraySize(g_VS_Multiview_Clear), "Clear11 VS Multiview"), in ShaderManager() 120 mGsMultiview(g_GS_Multiview_Clear, ArraySize(g_GS_Multiview_Clear), "Clear11 GS Multiview"), in ShaderManager() 121 mPsDepth(g_PS_ClearDepth, ArraySize(g_PS_ClearDepth), "Clear11 PS Depth"), in ShaderManager()
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| D | TextureStorage11.cpp | 1275 desc.ArraySize = 1; in ensureTextureExists() 1543 desc.ArraySize = 1; in getSwizzleTexture() 1598 dropDesc.ArraySize = 1; in ensureDropStencilTexture() 1764 srvDesc.Texture2DArray.ArraySize = 1; in createSRVForSampler() 1987 desc.ArraySize = 1; in getSwizzleTexture() 2413 desc.ArraySize = gl::kCubeFaceCount; in ensureTextureExists() 2474 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTargetSRV() 2534 rtvDesc.Texture2DArray.ArraySize = 1; in getRenderTarget() 2573 rtvDesc.Texture2DArray.ArraySize = 1; in getRenderTarget() 2591 dsvDesc.Texture2DArray.ArraySize = 1; in getRenderTarget() [all …]
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| D | Blit11.cpp | 543 ArraySize(quad2DLayout), in Blit11() 545 ArraySize(g_VS_Passthrough2D), in Blit11() 547 mQuad2DVS(g_VS_Passthrough2D, ArraySize(g_VS_Passthrough2D), "Blit11 2D vertex shader"), in Blit11() 549 ArraySize(g_PS_PassthroughDepth2D), in Blit11() 552 ArraySize(quad3DLayout), in Blit11() 554 ArraySize(g_VS_Passthrough3D), in Blit11() 556 mQuad3DVS(g_VS_Passthrough3D, ArraySize(g_VS_Passthrough3D), "Blit11 3D vertex shader"), in Blit11() 557 mQuad3DGS(g_GS_Passthrough3D, ArraySize(g_GS_Passthrough3D), "Blit11 3D geometry shader"), in Blit11() 561 ArraySize(g_VS_ResolveDepthStencil), in Blit11() 563 mResolveDepthPS(g_PS_ResolveDepth, ArraySize(g_PS_ResolveDepth), "Blit11::mResolveDepthPS"), in Blit11() [all …]
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | InterleavedAttributeData.cpp | 111 for (size_t i = 0; i < ArraySize(mPositionColorBuffer); i++) in initializeBenchmark() 157 for (size_t i = 0; i < ArraySize(mPositionColorBuffer); i++) in destroyBenchmark() 169 for (size_t i = 0; i < ArraySize(mPositionColorBuffer); i++) in drawBenchmark() 186 mPositionColorBuffer[(i + 1) % ArraySize(mPositionColorBuffer)]); in drawBenchmark()
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| D | TexturesPerf.cpp | 295 minFilters[stateUpdateCount % ArraySize(minFilters)]); in drawBenchmark() 302 magFilters[stateUpdateCount % ArraySize(magFilters)]); in drawBenchmark() 310 wrapParameters[stateUpdateCount % ArraySize(wrapParameters)]); in drawBenchmark() 312 wrapParameters[stateUpdateCount % ArraySize(wrapParameters)]); in drawBenchmark()
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| /third_party/mesa3d/src/microsoft/vulkan/ |
| D | dzn_image.c | 423 dsv_desc.Texture1DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc() 433 dsv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc() 437 dsv_desc.Texture2DMSArray.ArraySize = layer_count; in dzn_image_get_dsv_desc() 491 rtv_desc.Texture1DArray.ArraySize = layer_count; in dzn_image_get_rtv_desc() 507 rtv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_rtv_desc() 517 rtv_desc.Texture2DMSArray.ArraySize = layer_count; in dzn_image_get_rtv_desc() 898 iview->srv_desc.Texture1DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_srv_desc() 911 iview->srv_desc.Texture2DMSArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_srv_desc() 917 iview->srv_desc.Texture2DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_srv_desc() 975 iview->uav_desc.Texture1DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_uav_desc() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Config_unittest.cpp | 133 for (size_t i = 0; i < ArraySize(testMembers); i++) in TEST() 140 for (size_t k = 0; k < ArraySize(testMembers); k++) in TEST() 155 for (size_t i = 0; i < ArraySize(testMembers); i++) in TEST()
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| D | ImageIndexIterator_unittest.cpp | 106 ASSERT_EQ(ArraySize(layerCounts), static_cast<size_t>(maxMip)); in TEST() 132 ASSERT_EQ(ArraySize(layerCounts), static_cast<size_t>(maxMip)); in TEST()
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| /third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/ |
| D | internal_interface.hpp | 52 ArraySize = 1, enumerator 75 ArraySize = U, enumerator 98 ArraySize = 1, enumerator 142 ArraySize = U, enumerator 228 builtins[builtin].size = sizeof(*value.ptr) * U::ArraySize; in register_builtin()
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| /third_party/ffmpeg/libavutil/ |
| D | hwcontext_d3d11va.c | 190 .ArraySize = 1, in d3d11va_alloc_single() 217 if (s->nb_surfaces_used >= texDesc.ArraySize) { in d3d11va_pool_alloc() 254 .ArraySize = ctx->initial_pool_size, in d3d11va_frames_init() 270 } else if (texDesc.ArraySize > 0) { in d3d11va_frames_init() 339 .ArraySize = 1, in d3d11va_create_staging_texture()
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
| D | Instructions.cpp | 525 Value *ArraySize, in createMalloc() argument 535 if (!ArraySize) in createMalloc() 536 ArraySize = ConstantInt::get(IntPtrTy, 1); in createMalloc() 537 else if (ArraySize->getType() != IntPtrTy) { in createMalloc() 539 ArraySize = CastInst::CreateIntegerCast(ArraySize, IntPtrTy, false, in createMalloc() 542 ArraySize = CastInst::CreateIntegerCast(ArraySize, IntPtrTy, false, in createMalloc() 546 if (!IsConstantOne(ArraySize)) { in createMalloc() 548 AllocSize = ArraySize; // Operand * 1 = Operand in createMalloc() 549 } else if (Constant *CO = dyn_cast<Constant>(ArraySize)) { in createMalloc() 557 AllocSize = BinaryOperator::CreateMul(ArraySize, AllocSize, in createMalloc() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/ |
| D | glx_utils.cpp | 24 XGetErrorText(display, status, buffer, ArraySize(buffer)); in XErrorToString()
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