Home
last modified time | relevance | path

Searched refs:BlockVector (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ProfileData/
DGCOV.h323 using BlockVector = SmallVector<const GCOVBlock *, 4>; variable
324 using BlockVectorLists = SmallVector<BlockVector, 4>;
370 static void unblock(const GCOVBlock *U, BlockVector &Blocked,
373 Edges &Path, BlockVector &Blocked,
375 const BlockVector &Blocks, uint64_t &Count);
376 static void getCyclesCount(const BlockVector &Blocks, uint64_t &Count);
377 static uint64_t getLineCount(const BlockVector &Blocks);
398 using BlockVector = SmallVector<const GCOVBlock *, 4>; variable
399 using BlockLines = DenseMap<uint32_t, BlockVector>;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ProfileData/
DGCOV.cpp459 void GCOVBlock::unblock(const GCOVBlock *U, BlockVector &Blocked, in unblock()
469 const BlockVector ToUnblock(BlockLists[index]); in unblock()
477 Edges &Path, BlockVector &Blocked, in lookForCircuit()
479 const BlockVector &Blocks, uint64_t &Count) { in lookForCircuit()
481 BlockLists.emplace_back(BlockVector()); in lookForCircuit()
514 BlockVector &List = BlockLists[index]; in lookForCircuit()
525 void GCOVBlock::getCyclesCount(const BlockVector &Blocks, uint64_t &Count) { in getCyclesCount()
528 BlockVector Blocked; in getCyclesCount()
537 uint64_t GCOVBlock::getLineCount(const BlockVector &Blocks) { in getLineCount()
754 const BlockVector &Blocks = BlocksIt->second; in print()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp2289 BlockVector* blockVector,
2297 BlockVector* GetBlockVector() const { return m_BlockVector; } in GetBlockVector()
2303 BlockVector* m_BlockVector;
2317 class BlockVector class
2319 D3D12MA_CLASS_NO_COPY(BlockVector)
2321 BlockVector(
2329 ~BlockVector();
2557 BlockVector* m_BlockVectors[DEFAULT_POOL_MAX_COUNT];
3250 BlockVector* blockVector, in NormalBlock()
3343 BlockVector::BlockVector( in BlockVector() function in D3D12MA::BlockVector
[all …]
DD3D12MemAlloc.h694 class BlockVector; variable
875 friend class BlockVector; variable
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/WebAssembly/
DWebAssemblyFixIrreducibleControlFlow.cpp66 using BlockVector = SmallVector<MachineBasicBlock *, 4>; typedef
198 BlockVector WorkList; in calculate()
328 BlockVector SortedEntries(Entries.begin(), Entries.end()); in makeSingleEntryLoop()
383 BlockVector AllPreds; in makeSingleEntryLoop()