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Searched refs:GetCurrentWindow (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/imgui/
Dimgui_widgets.cpp129 ImGuiWindow* window = GetCurrentWindow(); in TextUnformatted()
244 ImGuiWindow* window = GetCurrentWindow(); in TextV()
312 ImGuiWindow* window = GetCurrentWindow(); in LabelTextV()
346 ImGuiWindow* window = GetCurrentWindow(); in BulletTextV()
391 ImGuiWindow* window = GetCurrentWindow(); in ButtonBehavior()
546 ImGuiWindow* window = GetCurrentWindow(); in ButtonEx()
606 ImGuiWindow* window = GetCurrentWindow(); in InvisibleButton()
628 ImGuiWindow* window = GetCurrentWindow(); in ArrowButtonEx()
844 ImGuiWindow* window = GetCurrentWindow(); in Image()
872 ImGuiWindow* window = GetCurrentWindow(); in ImageButton()
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Dimgui.cpp2192 ImGuiWindow* window = ImGui::GetCurrentWindow(); in SetCursorPosYAndSetupDummyPrevLine()
3747 ImGuiWindow* window = GetCurrentWindow(); in PushClipRect()
3754 ImGuiWindow* window = GetCurrentWindow(); in PopClipRect()
4374 ImGuiWindow* window = GetCurrentWindow(); in BeginChild()
5630 ImGuiWindow* window = GetCurrentWindow(); in PushItemWidth()
5637 ImGuiWindow* window = GetCurrentWindow(); in PushMultiItemsWidths()
5651 ImGuiWindow* window = GetCurrentWindow(); in PopItemWidth()
5705 ImGuiWindow* window = GetCurrentWindow(); in PushItemFlag()
5715 ImGuiWindow* window = GetCurrentWindow(); in PopItemFlag()
5743 ImGuiWindow* window = GetCurrentWindow(); in PushTextWrapPos()
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Dimgui_internal.h1319 …inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->… in GetCurrentWindow() function
/third_party/skia/third_party/externals/imgui/
Dimgui_widgets.cpp152 ImGuiWindow* window = GetCurrentWindow(); in TextEx()
272 ImGuiWindow* window = GetCurrentWindow(); in TextV()
352 ImGuiWindow* window = GetCurrentWindow(); in LabelTextV()
389 ImGuiWindow* window = GetCurrentWindow(); in BulletTextV()
494 ImGuiWindow* window = GetCurrentWindow(); in ButtonBehavior()
672 ImGuiWindow* window = GetCurrentWindow(); in ButtonEx()
734 ImGuiWindow* window = GetCurrentWindow(); in InvisibleButton()
756 ImGuiWindow* window = GetCurrentWindow(); in ArrowButtonEx()
1001 ImGuiWindow* window = GetCurrentWindow(); in Image()
1028 ImGuiWindow* window = GetCurrentWindow(); in ImageButtonEx()
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Dimgui_tables.cpp313 ImGuiWindow* outer_window = GetCurrentWindow(); in BeginTableEx()
3812 ImGuiWindow* window = GetCurrentWindow(); in GetColumnsID()
3826 ImGuiWindow* window = GetCurrentWindow(); in BeginColumns()
3902 ImGuiWindow* window = GetCurrentWindow(); in NextColumn()
3958 ImGuiWindow* window = GetCurrentWindow(); in EndColumns()
4033 ImGuiWindow* window = GetCurrentWindow(); in Columns()
Dimgui.cpp4402 ImGuiWindow* window = GetCurrentWindow(); in PushClipRect()
4409 ImGuiWindow* window = GetCurrentWindow(); in PopClipRect()
5061 ImGuiWindow* window = GetCurrentWindow(); in BeginChild()
6695 ImGuiWindow* window = GetCurrentWindow(); in PushTextWrapPos()
6702 ImGuiWindow* window = GetCurrentWindow(); in PopTextWrapPos()
7035 ImGuiWindow* window = GetCurrentWindow(); in GetWindowDrawList()
7058 ImGuiWindow* window = GetCurrentWindow(); in SetWindowFontScale()
7598 ImGuiWindow* window = GetCurrentWindow(); in SameLine()
7627 ImGuiWindow* window = GetCurrentWindow(); in SetCursorScreenPos()
7654 ImGuiWindow* window = GetCurrentWindow(); in SetCursorPos()
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Dimgui_internal.h2379 …inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->… in GetCurrentWindow() function
2663 …ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCurrentWindow(); RenderArro…
2664 …(ImVec2 pos) { ImGuiWindow* window = GetCurrentWindow(); RenderBull… in RenderBullet()