Searched refs:GetCurrentWindow (Results 1 – 7 of 7) sorted by relevance
129 ImGuiWindow* window = GetCurrentWindow(); in TextUnformatted()244 ImGuiWindow* window = GetCurrentWindow(); in TextV()312 ImGuiWindow* window = GetCurrentWindow(); in LabelTextV()346 ImGuiWindow* window = GetCurrentWindow(); in BulletTextV()391 ImGuiWindow* window = GetCurrentWindow(); in ButtonBehavior()546 ImGuiWindow* window = GetCurrentWindow(); in ButtonEx()606 ImGuiWindow* window = GetCurrentWindow(); in InvisibleButton()628 ImGuiWindow* window = GetCurrentWindow(); in ArrowButtonEx()844 ImGuiWindow* window = GetCurrentWindow(); in Image()872 ImGuiWindow* window = GetCurrentWindow(); in ImageButton()[all …]
2192 ImGuiWindow* window = ImGui::GetCurrentWindow(); in SetCursorPosYAndSetupDummyPrevLine()3747 ImGuiWindow* window = GetCurrentWindow(); in PushClipRect()3754 ImGuiWindow* window = GetCurrentWindow(); in PopClipRect()4374 ImGuiWindow* window = GetCurrentWindow(); in BeginChild()5630 ImGuiWindow* window = GetCurrentWindow(); in PushItemWidth()5637 ImGuiWindow* window = GetCurrentWindow(); in PushMultiItemsWidths()5651 ImGuiWindow* window = GetCurrentWindow(); in PopItemWidth()5705 ImGuiWindow* window = GetCurrentWindow(); in PushItemFlag()5715 ImGuiWindow* window = GetCurrentWindow(); in PopItemFlag()5743 ImGuiWindow* window = GetCurrentWindow(); in PushTextWrapPos()[all …]
1319 …inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->… in GetCurrentWindow() function
152 ImGuiWindow* window = GetCurrentWindow(); in TextEx()272 ImGuiWindow* window = GetCurrentWindow(); in TextV()352 ImGuiWindow* window = GetCurrentWindow(); in LabelTextV()389 ImGuiWindow* window = GetCurrentWindow(); in BulletTextV()494 ImGuiWindow* window = GetCurrentWindow(); in ButtonBehavior()672 ImGuiWindow* window = GetCurrentWindow(); in ButtonEx()734 ImGuiWindow* window = GetCurrentWindow(); in InvisibleButton()756 ImGuiWindow* window = GetCurrentWindow(); in ArrowButtonEx()1001 ImGuiWindow* window = GetCurrentWindow(); in Image()1028 ImGuiWindow* window = GetCurrentWindow(); in ImageButtonEx()[all …]
313 ImGuiWindow* outer_window = GetCurrentWindow(); in BeginTableEx()3812 ImGuiWindow* window = GetCurrentWindow(); in GetColumnsID()3826 ImGuiWindow* window = GetCurrentWindow(); in BeginColumns()3902 ImGuiWindow* window = GetCurrentWindow(); in NextColumn()3958 ImGuiWindow* window = GetCurrentWindow(); in EndColumns()4033 ImGuiWindow* window = GetCurrentWindow(); in Columns()
4402 ImGuiWindow* window = GetCurrentWindow(); in PushClipRect()4409 ImGuiWindow* window = GetCurrentWindow(); in PopClipRect()5061 ImGuiWindow* window = GetCurrentWindow(); in BeginChild()6695 ImGuiWindow* window = GetCurrentWindow(); in PushTextWrapPos()6702 ImGuiWindow* window = GetCurrentWindow(); in PopTextWrapPos()7035 ImGuiWindow* window = GetCurrentWindow(); in GetWindowDrawList()7058 ImGuiWindow* window = GetCurrentWindow(); in SetWindowFontScale()7598 ImGuiWindow* window = GetCurrentWindow(); in SameLine()7627 ImGuiWindow* window = GetCurrentWindow(); in SetCursorScreenPos()7654 ImGuiWindow* window = GetCurrentWindow(); in SetCursorPos()[all …]
2379 …inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->… in GetCurrentWindow() function2663 …ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCurrentWindow(); RenderArro…2664 …(ImVec2 pos) { ImGuiWindow* window = GetCurrentWindow(); RenderBull… in RenderBullet()