Searched refs:GetDeviceQueue (Results 1 – 18 of 18) sorted by relevance
| /third_party/skia/tests/ |
| D | VkPriorityExtensionTest.cpp | 127 ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE); in DEF_GPUTEST()
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
| D | VulkanFunctions.cpp | 268 GET_DEVICE_PROC(GetDeviceQueue); in LoadDeviceProcs()
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| D | VulkanFunctions.h | 245 PFN_vkGetDeviceQueue GetDeviceQueue = nullptr; member
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| D | DeviceVk.cpp | 487 fn.GetDeviceQueue(mVkDevice, mQueueFamily, 0, &mQueue); in GatherQueueFromDevice()
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| /third_party/mesa3d/docs/vulkan/ |
| D | dispatch.rst | 70 PFN_vkGetDeviceQueue GetDeviceQueue; 98 PFN_vkGetDeviceQueue GetDeviceQueue;
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| /third_party/mesa3d/src/intel/nullhw-layer/ |
| D | intel_nullhw.c | 164 device_data->vtable.GetDeviceQueue(device_data->device, in device_override_queues()
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| /third_party/skia/tools/sk_app/ |
| D | VulkanWindowContext.cpp | 119 GET_DEV_PROC(GetDeviceQueue); in initializeContext()
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| /third_party/skia/tools/gpu/vk/ |
| D | VkTestUtils.cpp | 546 ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE); in CreateVkBackendContext()
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| /third_party/vulkan-loader/loader/generated/ |
| D | vk_layer_dispatch_table.h | 296 PFN_vkGetDeviceQueue GetDeviceQueue; member
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| D | vk_loader_extensions.c | 346 table->GetDeviceQueue = (PFN_vkGetDeviceQueue)gpa(dev, "vkGetDeviceQueue"); in loader_init_device_dispatch_table() 1405 if (!strcmp(name, "GetDeviceQueue")) return (void *)table->GetDeviceQueue; in loader_lookup_device_dispatch_table()
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| D | vk_dispatch_table_helper.h | 432 table->GetDeviceQueue = (PFN_vkGetDeviceQueue) gpa(device, "vkGetDeviceQueue"); in layer_init_device_dispatch_table()
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| /third_party/skia/src/gpu/vk/ |
| D | GrVkInterface.cpp | 50 ACQUIRE_PROC(GetDeviceQueue, VK_NULL_HANDLE, device); in GrVkInterface()
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| /third_party/mesa3d/src/gallium/drivers/zink/ |
| D | zink_screen.c | 1422 VKSCR(GetDeviceQueue)(screen->dev, screen->gfx_queue, 0, &screen->queue); in init_queue() 1425 VKSCR(GetDeviceQueue)(screen->dev, screen->sparse_queue, 0, &screen->queue_sparse); in init_queue()
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| /third_party/mesa3d/src/vulkan/overlay-layer/ |
| D | overlay.cpp | 438 data->vtable.GetDeviceQueue(data->device, in device_map_queues()
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| /third_party/vulkan-loader/loader/ |
| D | trampoline.c | 961 disp->GetDeviceQueue(device, queueNodeIndex, queueIndex, pQueue); in vkGetDeviceQueue()
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| /third_party/mesa3d/docs/relnotes/ |
| D | 21.3.0.rst | 2025 - v3dv: Use the common GetDeviceQueue implementation 2027 - lavapipe: Switch to common GetDeviceQueue and DeviceWaitIdle 2028 - panvk: Switch to common GetDeviceQueue and DeviceWaitIdle
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| D | 20.0.0.rst | 2906 - anv: Unify GetDeviceQueue and GetDeviceQueue2
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| D | 21.1.0.rst | 2625 - anv: Fix an old parameter name in GetDeviceQueue
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