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Searched refs:IMGUI_DEBUG_LOG (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/imgui/
Dimgui_internal.h194 #ifndef IMGUI_DEBUG_LOG
195 #define IMGUI_DEBUG_LOG(_FMT,...) printf("[%05d] " _FMT, GImGui->FrameCount, __VA_ARGS__) macro
/third_party/mesa3d/src/imgui/
Dimgui_internal.h130 #define IMGUI_DEBUG_LOG(_FMT,...) printf("[%05d] " _FMT, GImGui->FrameCount, __VA_ARGS__) macro
Dimgui.cpp7575 …if (g.NavScoringCount > 0) IMGUI_DEBUG_LOG("NavScoringCount %d for '%s' layer %d (Init:%d, Move:%d… in NavUpdate()