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Searched refs:LoopVectorBody (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp732 BasicBlock *LoopVectorBody; member in llvm::InnerLoopVectorizer
1735 &*LoopVectorBody->getFirstInsertionPt()); in createVectorIntOrFpInductionPHI()
1752 auto *LoopVectorLatch = LI->getLoopFor(LoopVectorBody)->getLoopLatch(); in createVectorIntOrFpInductionPHI()
2976 LoopVectorBody = in createVectorizedLoopSkeleton()
2994 Lp->addBasicBlockToLoop(LoopVectorBody, *LI); in createVectorizedLoopSkeleton()
3109 Builder.SetInsertPoint(&*LoopVectorBody->getFirstInsertionPt()); in createVectorizedLoopSkeleton()
3476 getOrCreateVectorTripCount(LI->getLoopFor(LoopVectorBody)), in fixVectorizedLoop()
3484 cse(LoopVectorBody); in fixVectorizedLoop()
3591 if (LI->getLoopFor(LoopVectorBody)->isLoopInvariant(PreviousLastPart)) in fixFirstOrderRecurrence()
3592 InsertPt = LoopVectorBody->getFirstInsertionPt(); in fixFirstOrderRecurrence()
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