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Searched refs:MultisamplingMode (Results 1 – 18 of 18) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DRenderbuffer.cpp42 mMultisamplingMode(MultisamplingMode::Regular), in RenderbufferState()
69 MultisamplingMode RenderbufferState::getMultisamplingMode() const in getMultisamplingMode()
83 MultisamplingMode multisamplingMode, in update()
145 mState.update(width, height, Format(internalformat), 0, MultisamplingMode::Regular, in setStorage()
157 MultisamplingMode mode) in setStorageMultisample()
186 Format(image->getFormat()), 0, MultisamplingMode::Regular, in setStorageEGLImageTarget()
260 return mState.mMultisamplingMode == MultisamplingMode::Regular ? mState.mSamples : 0; in getSamples()
263 MultisamplingMode Renderbuffer::getMultisamplingMode() const in getMultisamplingMode()
DRenderbuffer.h45 MultisamplingMode getMultisamplingMode() const;
56 MultisamplingMode multisamplingMode,
63 MultisamplingMode mMultisamplingMode;
92 MultisamplingMode mode);
129 MultisamplingMode getMultisamplingMode() const;
DFramebufferAttachment.cpp232 MultisamplingMode::MultisampledRenderToTexture; in isRenderToTexture()
DContext.h689 MultisamplingMode mode);
Dangletypes.h974 enum class MultisamplingMode enum
DContext.cpp6261 MultisamplingMode::Regular); in renderbufferStorageMultisample()
6271 MultisamplingMode::MultisampledRenderToTexture); in renderbufferStorageMultisampleEXT()
6279 MultisamplingMode mode) in renderbufferStorageMultisampleImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DRenderbufferGL.cpp69 gl::MultisamplingMode mode) in setStorageMultisample()
79 if (mode == gl::MultisamplingMode::Regular) in setStorageMultisample()
87 ASSERT(mode == gl::MultisamplingMode::MultisampledRenderToTexture); in setStorageMultisample()
DRenderbufferGL.h48 gl::MultisamplingMode mode) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp41 gl::MultisamplingMode::Regular); in setStorage()
49 gl::MultisamplingMode mode) in setStorageMultisample()
DRenderbufferD3D.h41 gl::MultisamplingMode mode) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp46 gl::MultisamplingMode mode) in setStorageImpl()
90 mode == gl::MultisamplingMode::MultisampledRenderToTexture && in setStorageImpl()
146 gl::MultisamplingMode::Regular); in setStorage()
154 gl::MultisamplingMode mode) in setStorageMultisample()
DRenderbufferVk.h37 gl::MultisamplingMode mode) override;
101 gl::MultisamplingMode mode);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DRenderbufferImpl_mock.h33 gl::MultisamplingMode));
DRenderbufferImpl.h48 gl::MultisamplingMode mode) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DRenderbufferNULL.h33 gl::MultisamplingMode mode) override;
DRenderbufferNULL.cpp34 gl::MultisamplingMode mode) in setStorageMultisample()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DRenderBufferMtl.h37 gl::MultisamplingMode mode) override;
DRenderBufferMtl.mm175 gl::MultisamplingMode mode)