Searched refs:SampleCount (Results 1 – 10 of 10) sorted by relevance
506 unsigned long SampleCount);522 unsigned long SampleCount);
505 unsigned long SampleCount);521 unsigned long SampleCount);
743 struct SampleCount struct754 …std::vector<SampleCount> perSubpassSamples; //!< Will use multiple subpasses if more than one e…908 std::string getSampleCountString (const TestParams::SampleCount& samples) in getSampleCountString()962 const TestParams::SampleCount& samples = params.perSubpassSamples[subpassNdx]; in initPrograms()1270 const TestParams::SampleCount& samples = params.perSubpassSamples[subpassNdx]; in createPerSubpassData()1363 const TestParams::SampleCount& samples = params.perSubpassSamples[subpassNdx]; in checkRequirements()1391 for (const TestParams::SampleCount& samples : params.perSubpassSamples) in checkRequirements()1468 const TestParams::SampleCount& samples = params.perSubpassSamples[subpassNdx]; in test()1995 VerifySamples::TestParams::SampleCount samples; in createMixedAttachmentSamplesTestsInGroup()2035 VerifySamples::TestParams::SampleCount samples; in createMixedAttachmentSamplesTestsInGroup()
32 using SampleCount = uint32_t; typedef42 SampleCount);
60 UINT SampleCount,514 UINT SampleCount, // IN in CheckMultisampleQualityLevels() argument
74 TEST_F(TextureValidationTest, SampleCount) { in TEST_F() argument695 TEST_F(CompressedTextureFormatsValidationTests, SampleCount) { in TEST_F() argument
407 TEST_F(RenderPipelineValidationTest, SampleCount) { in TEST_F() argument
683 ms_info.SampleCount = sample_count; in d3d12_is_format_supported()
719 msqLevels.SampleCount = sampleCount; in multisample_count_supported()
909 .SampleCount = s, in dzn_physical_device_get_image_format_properties()