Searched refs:SetWindowCollapsed (Results 1 – 6 of 6) sorted by relevance
| /third_party/mesa3d/src/imgui/ |
| D | imgui.h | 280 …IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); … 285 …IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); …
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| D | imgui.cpp | 4970 SetWindowCollapsed(window, g.NextWindowData.CollapsedVal, g.NextWindowData.CollapsedCond); in Begin() 6126 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6137 void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6139 SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond); in SetWindowCollapsed() 6154 void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6157 SetWindowCollapsed(window, collapsed, cond); in SetWindowCollapsed()
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| D | imgui_internal.h | 1338 IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
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| /third_party/skia/third_party/externals/imgui/ |
| D | imgui.h | 373 …IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); … 378 …IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); …
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| D | imgui.cpp | 5894 SetWindowCollapsed(window, g.NextWindowData.CollapsedVal, g.NextWindowData.CollapsedCond); in Begin() 6908 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6926 void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6928 SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond); in SetWindowCollapsed() 6943 void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() function in ImGui 6946 SetWindowCollapsed(window, collapsed, cond); in SetWindowCollapsed()
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| D | imgui_internal.h | 2389 …IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0…
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