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Searched refs:VariableComponentCount (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DblocklayoutHLSL.cpp67 int numComponents = gl::VariableComponentCount(type); in getBlockLayoutInfo()
105 mCurrentOffset += gl::VariableComponentCount(type); in advanceOffset()
DStructureHLSL.cpp148 const int numComponents = gl::VariableComponentCount(glType); in prePadding()
218 const int numComponents = gl::VariableComponentCount(glType); in postPaddingString()
270 numComponents = gl::VariableComponentCount(glType); in postPaddingString()
Dblocklayout.cpp323 const size_t numComponents = static_cast<size_t>(gl::VariableComponentCount(type)); in getBlockLayoutInfo()
356 checkedOffset += gl::VariableComponentCount(type); in advanceOffset()
DVariablePacker.cpp368 ASSERT(gl::VariableComponentCount(type) == 1); in GetTypePackingComponentsPerRow()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp95 gl::VariableComponentCount(type)); in HLSLTypeString()
210 VariableComponentCount(shaderAttribute.type)); in generateVertexShaderForInputLayout()
1211 int shaderComponentCount = VariableComponentCount(shaderAttrib.type); in GenerateAttributeConversionHLSL()
/third_party/skia/third_party/externals/angle2/src/common/
Dutilities.h33 int VariableComponentCount(GLenum type);
Dutilities.cpp99 int VariableComponentCount(GLenum type) in VariableComponentCount() function
219 return VariableComponentSize(VariableComponentType(type)) * VariableComponentCount(type); in VariableExternalSize()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DVariablePacker_test.cpp141 int expectedComponents = gl::VariableComponentCount(type); in TEST()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp2969 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformfv()
2997 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformiv()
3025 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformuiv()
DProgramExecutable.cpp1063 componentCount = VariableComponentCount(var->type) * elementCount; in linkValidateTransformFeedback()
DvalidationES.cpp4452 *length = VariableComponentCount(uniform.type); in ValidateSizedGetUniform()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp1052 std::vector<T> uniformData(gl::VariableComponentCount(type) * size, 0); in SerializeUniformData()