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Searched refs:VertexArrayState (Results 1 – 25 of 30) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp71 struct VertexArrayState struct
73 VertexArrayState (void);
79 VertexArrayState::VertexArrayState (void) in VertexArrayState() function in deqp::gles3::Functional::__anon854c60ca0111::VertexArrayState
126 VertexArrayState state;
127 VertexArrayState vao;
164 …void logVertexArrayState (tcu::TestLog& log, const VertexArrayState& state, const std::string&…
167 glu::ShaderProgram* createProgram (const VertexArrayState& state);
168 void setState (const VertexArrayState& state);
170 void makeDrawCall (const VertexArrayState& state);
194 void VertexArrayObjectTest::logVertexArrayState (tcu::TestLog& log, const VertexArrayState& state, … in logVertexArrayState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DVertexArrayImpl.h34 VertexArrayImpl(const gl::VertexArrayState &state) : mState(state) {} in VertexArrayImpl()
46 const gl::VertexArrayState &getState() const { return mState; } in getState()
54 const gl::VertexArrayState &mState;
DGLImplFactory.h78 virtual VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.h37 class VertexArrayState final : angle::NonCopyable
40 VertexArrayState(VertexArray *vertexArray, size_t maxAttribs, size_t maxBindings);
41 ~VertexArrayState();
275 const VertexArrayState &getState() const { return mState; } in getState()
367 VertexArrayState mState;
DVertexArray.cpp29 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() function in gl::VertexArrayState
46 VertexArrayState::~VertexArrayState() {} in ~VertexArrayState()
48 bool VertexArrayState::hasEnabledNullPointerClientArray() const in hasEnabledNullPointerClientArray()
53 AttributesMask VertexArrayState::getBindingToAttributesMask(GLuint bindingIndex) const in getBindingToAttributesMask()
60 void VertexArrayState::setAttribBinding(const Context *context, in setAttribBinding()
97 void VertexArrayState::updateCachedMutableOrNonPersistentArrayBuffers(size_t index) in updateCachedMutableOrNonPersistentArrayBuffers()
/third_party/skia/third_party/externals/angle2/src/tests/
Dangle_unittests_utils.h50 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override in createVertexArray()
94 MOCK_METHOD1(createVertexArray, VertexArrayImpl *(const gl::VertexArrayState &));
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DVertexArrayNULL.h21 VertexArrayNULL(const gl::VertexArrayState &data);
DVertexArrayNULL.cpp17 VertexArrayNULL::VertexArrayNULL(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArrayNULL()
DContextNULL.h223 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContextNULL.cpp443 VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.h28 VertexArrayGL(const gl::VertexArrayState &data, GLuint id);
29 VertexArrayGL(const gl::VertexArrayState &data, GLuint id, VertexArrayStateGL *sharedState);
DContextGL.h69 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DVertexArrayGL.cpp107 VertexArrayGL::VertexArrayGL(const VertexArrayState &state, GLuint id) in VertexArrayGL()
116 VertexArrayGL::VertexArrayGL(const gl::VertexArrayState &state, in VertexArrayGL()
DContextGL.cpp116 VertexArrayImpl *ContextGL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DVertexArray9.h24 VertexArray9(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArray9()
DContext9.h47 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContext9.cpp96 VertexArrayImpl *Context9::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.h24 VertexArray11(const gl::VertexArrayState &data);
DVertexArray11.cpp22 VertexArray11::VertexArray11(const gl::VertexArrayState &data) in VertexArray11()
DContext11.h48 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContext11.cpp199 VertexArrayImpl *Context11::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h25 VertexArrayVk(ContextVk *contextVk, const gl::VertexArrayState &state);
DVertexArrayVk.cpp130 VertexArrayVk::VertexArrayVk(ContextVk *contextVk, const gl::VertexArrayState &state) in VertexArrayVk()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.h27 VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context);
DContextMtl.h226 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override;

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