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Searched refs:_mesa_bufferobj_alloc (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dbufferobj.h102 _mesa_bufferobj_alloc(struct gl_context *ctx, GLuint id);
Dglthread_bufferobj.c38 _mesa_bufferobj_alloc(ctx, -1); in new_upload_buffer()
Dfeedback.c252 s->Result = _mesa_bufferobj_alloc(ctx, -1); in alloc_select_resource()
Dbufferobj.c1308 _mesa_bufferobj_alloc(struct gl_context *ctx, GLuint id) in _mesa_bufferobj_alloc() function
1333 struct gl_buffer_object *buf = _mesa_bufferobj_alloc(ctx, id); in new_gl_buffer_object()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_api.c787 save->current_bo = _mesa_bufferobj_alloc(ctx, VBO_BUF_ID + 1); in compile_vertex_list()
922 save->current_bo = _mesa_bufferobj_alloc(ctx, VBO_BUF_ID + 1); in compile_vertex_list()
Dvbo_exec_api.c1115 exec->vtx.bufferobj = _mesa_bufferobj_alloc(ctx, IMM_BUFFER_NAME); in vbo_exec_vtx_init()