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Searched refs:allocDesc (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DTests.cpp144 VIRTUAL_ALLOCATION_DESC allocDesc = {}; in TestVirtualBlocks() local
145 allocDesc.Alignment = alignment; in TestVirtualBlocks()
146 allocDesc.pUserData = (void*)(uintptr_t)1; in TestVirtualBlocks()
147 allocDesc.Size = 8 * MEGABYTE; in TestVirtualBlocks()
149 CHECK_HR( block->Allocate(&allocDesc, &alloc0Offset) ); in TestVirtualBlocks()
156 CHECK_BOOL( allocInfo.size == allocDesc.Size ); in TestVirtualBlocks()
157 CHECK_BOOL( allocInfo.pUserData == allocDesc.pUserData ); in TestVirtualBlocks()
167 allocDesc.Size = 4 * MEGABYTE; in TestVirtualBlocks()
168 allocDesc.Alignment = alignment; in TestVirtualBlocks()
170 CHECK_HR( block->Allocate(&allocDesc, &alloc1Offset) ); in TestVirtualBlocks()
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DD3D12MemAlloc.cpp2341 const ALLOCATION_DESC& allocDesc,
2351 const ALLOCATION_DESC& allocDesc,
2397 const ALLOCATION_DESC& allocDesc,
2600 …UINT CalcDefaultPoolIndex(const ALLOCATION_DESC& allocDesc, const D3D12_RESOURCE_DESC& resourceDes…
2607 UINT CalcDefaultPoolIndex(const ALLOCATION_DESC& allocDesc) const in CalcDefaultPoolIndex()
2609 return CalcDefaultPoolIndex(allocDesc.HeapType, allocDesc.ExtraHeapFlags); in CalcDefaultPoolIndex()
3395 const ALLOCATION_DESC& allocDesc, in Allocate() argument
3409 allocDesc, in Allocate()
3434 const ALLOCATION_DESC& allocDesc, in AllocatePage() argument
3451 ((allocDesc.Flags & ALLOCATION_FLAG_NEVER_ALLOCATE) == 0) && in AllocatePage()
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/third_party/skia/third_party/externals/d3d12allocator/
DREADME.md65 allocDesc.HeapType = D3D12_HEAP_TYPE_DEFAULT;