Searched refs:arrayObject (Results 1 – 5 of 5) sorted by relevance
1532 es2::VertexArray *arrayObject = context->getVertexArray(array); in IsVertexArray() local1534 if(arrayObject) in IsVertexArray()
2555 bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;2557 deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;2558 isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): GLboolean;
10336 bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;10338 deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;10339 isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): GLboolean;
2535 bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;2537 deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;2538 isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): GLboolean;
10316 bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;10318 deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void;10319 isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): GLboolean;