Searched refs:basic_size (Results 1 – 1 of 1) sorted by relevance
245 const GLuint basic_size = GetTypeSize(m_basic_type); in GenerateDataPacked() local247 const GLuint size = basic_size * n_elements; in GenerateDataPacked()427 const GLuint basic_size = GetTypeSize(m_basic_type); in GetGLSLConstructor() local429 const GLuint column_stride = m_n_rows * basic_size; in GetGLSLConstructor()8685 GLuint basic_size = Utils::Type::GetTypeSize(type.m_basic_type); in test() local8693 const GLuint second_offset = type.GetActualOffset(base_stride, basic_size / 2); in test()8711 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, 8 * basic_size); in test()8736 sprintf(buffer, "%d", basic_size); in test()10657 GLuint basic_size = Utils::Type::GetTypeSize(type.m_basic_type); in test() local10665 const GLuint second_offset = type.GetActualOffset(base_stride, basic_size / 2); in test()[all …]