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Searched refs:createShuffleVector (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Reactor/
DReactor.cpp221 return Nucleus::createShuffleVector(lhs, rhs, swizzle); in createShuffle4()
247 return Nucleus::createShuffleVector(val, val, swizzle); in createSwizzle4()
266 return Nucleus::createShuffleVector(lhs, rhs, swizzle); in createMask4()
1507 return As<Byte8>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle)); in Swizzle()
1514 return As<Short4>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle)); in Unpack()
1526 return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackLow()
1533 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh()
1694 return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackLow()
1701 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh()
1756 return As<Byte16>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle)); in Swizzle()
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DSubzeroReactor.cpp1912 Value *Nucleus::createShuffleVector(Value *V1, Value *V2, const int *select) in createShuffleVector() function in rr::Nucleus
2537 Value *packed = Nucleus::createShuffleVector(short8, short8, select); in Short4()
3423 Value *c = Nucleus::createShuffleVector(b, Nucleus::createNullValue(Byte16::type()), swizzle); in Int4()
3427 e = Nucleus::createShuffleVector(d, Nucleus::createNullValue(Short8::type()), swizzle2); in Int4()
3442 Value *c = Nucleus::createShuffleVector(b, b, swizzle); in Int4()
3446 Value *e = Nucleus::createShuffleVector(d, d, swizzle2); in Int4()
3456 Value *c = Nucleus::createShuffleVector(cast.value(), cast.value(), swizzle); in Int4()
3466 …Value *c = Nucleus::createShuffleVector(cast.value(), Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), … in Int4()
3478 Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); in Int4()
3737 Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); in UInt4()
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DLLVMReactor.cpp1660 Value *Nucleus::createShuffleVector(Value *v1, Value *v2, const int *select) in createShuffleVector() function in rr::Nucleus
2028 Value *packed = Nucleus::createShuffleVector(short8, short8, select); in Short4()
2569 Value *b = Nucleus::createShuffleVector(a, Nucleus::createNullValue(Byte16::type()), swizzle); in Int4()
2573 Value *d = Nucleus::createShuffleVector(c, Nucleus::createNullValue(Short8::type()), swizzle2); in Int4()
2593 Value *b = Nucleus::createShuffleVector(a, a, swizzle); in Int4()
2597 Value *d = Nucleus::createShuffleVector(c, c, swizzle2); in Int4()
2616 Value *c = Nucleus::createShuffleVector(cast.value(), cast.value(), swizzle); in Int4()
2634 …Value *c = Nucleus::createShuffleVector(cast.value(), Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), … in Int4()
2647 Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle); in Int4()
2830 Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle); in UInt4()
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DNucleus.hpp305 static Value *createShuffleVector(Value *V1, Value *V2, const int *select);