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Searched refs:createVertexArray (Results 1 – 25 of 26) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/
Dangle_unittests_utils.h50 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override in createVertexArray() function
94 MOCK_METHOD1(createVertexArray, VertexArrayImpl *(const gl::VertexArrayState &));
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DGLImplFactory.h78 virtual VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) = 0;
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcKHRDebugTests.hpp208 static glw::GLuint createVertexArray(const glw::Functions* gl, const glu::RenderContext* rc);
DglcKHRDebugTests.cpp695 { GL_VERTEX_ARRAY, createVertexArray, deleteVertexArray, "VertexArray" }, in iterate()
1112 GLuint LabelsTest::createVertexArray(const Functions* gl, const glu::RenderContext* rc) in createVertexArray() function in glcts::KHRDebug::LabelsTest
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DContextNULL.h223 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContextNULL.cpp443 VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray() function in rx::ContextNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DContext9.h47 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContext9.cpp96 VertexArrayImpl *Context9::createVertexArray(const gl::VertexArrayState &data) in createVertexArray() function in rx::Context9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DContextGL.h69 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContextGL.cpp116 VertexArrayImpl *ContextGL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray() function in rx::ContextGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.h48 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContext11.cpp199 VertexArrayImpl *Context11::createVertexArray(const gl::VertexArrayState &data) in createVertexArray() function in rx::Context11
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js677 createVertexArray: function (...args) { method
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.h226 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override;
DContextMtl.mm1223 VertexArrayImpl *ContextMtl::createVertexArray(const gl::VertexArrayState &state)
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp114 mVertexArray(factory->createVertexArray(mState)), in VertexArray()
/third_party/skia/tools/gpu/gl/interface/
Dinterface.json591 // WebGL uses createVertexArray instead of genVertexArrays, but Emscripten
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h547 GLuint createVertexArray();
DlibGLESv3.cpp1509 arrays[i] = context->createVertexArray(); in GenVertexArrays()
DContext.cpp968 GLuint Context::createVertexArray() in createVertexArray() function in es2::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.h319 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override;
DContextVk.cpp4330 VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state) in createVertexArray() function in rx::ContextVk
/third_party/typescript/lib/
Dlib.webworker.d.ts4153 createVertexArray(): WebGLVertexArrayObject | null; method
/third_party/typescript/src/lib/
Dwebworker.generated.d.ts4133 createVertexArray(): WebGLVertexArrayObject | null; method
Ddom.generated.d.ts15379 createVertexArray(): WebGLVertexArrayObject | null; method

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