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Searched refs:current_in_render_loop (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_cmd_buffer.c4649 cmd_buffer->state.attachments[idx].current_in_render_loop, in radv_handle_subpass_image_transition()
4656 cmd_buffer->state.attachments[idx].current_in_render_loop, att.stencil_layout, in radv_handle_subpass_image_transition()
4661 cmd_buffer->state.attachments[idx].current_in_render_loop, in radv_handle_subpass_image_transition()
4667 cmd_buffer->state.attachments[idx].current_in_render_loop = att.in_render_loop; in radv_handle_subpass_image_transition()
4809 state->attachments[i].current_in_render_loop = false; in radv_cmd_state_setup_attachments()
Dradv_private.h1390 bool current_in_render_loop; member