Searched refs:current_program (Results 1 – 3 of 3) sorted by relevance
268 struct gl_program *current_program[MESA_SHADER_STAGES]; member
1320 if (st->current_program[prog->info.stage] == prog) { in st_finalize_program()
1098 GLuint current_program = m_context.getContextInfo().getInt(GL_CURRENT_PROGRAM); in verifyQueryResult() local1138 gl.useProgram(current_program); in verifyQueryResult()