Searched refs:fCodeIndex (Results 1 – 2 of 2) sorted by relevance
228 fCodeIndex++; in nextStage()233 fCodeIndex--; in deleteStage()245 SkString& code() { return fShaderStrings[fCodeIndex]; } in code()277 int fCodeIndex; variable
25 , fCodeIndex(kCode) in GrGLSLShaderBuilder()336 for (int i = 0; i <= fCodeIndex; i++) { in finalize()