Searched refs:fFragColorIsInOut (Results 1 – 6 of 6) sorted by relevance
49 writer.writeBool(meta->fSettings->fFragColorIsInOut); in PackCachedShaders()99 meta->fSettings->fFragColorIsInOut = reader->readBool(); in UnpackCachedShaders()
25 bool fFragColorIsInOut = false; member
262 settings.fFragColorIsInOut = this->fragColorIsInOut(); in finalize()
1508 if (fProgram.fConfig->fSettings.fFragColorIsInOut) { in writeProgramElement()
1930 SkASSERT(!fProgram.fConfig->fSettings.fFragColorIsInOut); in writeFunction()
3103 SkASSERT(!fProgram.fConfig->fSettings.fFragColorIsInOut); in writeGlobalVar()