Searched refs:fRequiresLocalOutputColorForFBFetch (Results 1 – 3 of 3) sorted by relevance
33 fRequiresLocalOutputColorForFBFetch = false; in GrShaderCaps()116 writer->appendBool("Must use local out color for FBFetch", fRequiresLocalOutputColorForFBFetch); in dumpJSON()171 SkASSERT(!fRequiresLocalOutputColorForFBFetch); in applyOptionsOverrides()
171 bool requiresLocalOutputColorForFBFetch() const { return fRequiresLocalOutputColorForFBFetch; } in requiresLocalOutputColorForFBFetch()308 bool fRequiresLocalOutputColorForFBFetch : 1; variable
3923 shaderCaps->fRequiresLocalOutputColorForFBFetch = true; in applyDriverCorrectnessWorkarounds()