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Searched refs:fScratchKey (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/gpu/
DGrGpuResource.cpp36 this->computeScratchKey(&fScratchKey); in registerWithCache()
188 if (!this->wasDestroyed() && fScratchKey.isValid()) { in removeScratchKey()
190 fScratchKey.reset(); in removeScratchKey()
219 SkASSERT(!fScratchKey.isValid()); in userRegisterResource()
222 this->computeScratchKey(&fScratchKey); in userRegisterResource()
DGrResourceAllocator.h162 const GrScratchKey& scratchKey() const { return fScratchKey; } in scratchKey()
182 GrScratchKey fScratchKey; // free pool wants a reference to this. variable
DGrGpuResourcePriv.h63 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } in getScratchKey()
DGrGpuResourceCacheAccess.h31 return !fResource->getUniqueKey().isValid() && fResource->fScratchKey.isValid() && in isScratch()
DGrResourceAllocator.cpp120 , fScratchKey(std::move(scratchKey)) { in Register()
128 fExistingSurface = provider->findAndRefScratchTexture(fScratchKey); in Register()
DGrGpuResource.h402 GrScratchKey fScratchKey; variable