Home
last modified time | relevance | path

Searched refs:fUseNodePools (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrShaderCaps.h209 bool useNodePools() const { return fUseNodePools; } in useNodePools()
329 bool fUseNodePools : 1; variable
DGrShaderCaps.cpp66 fUseNodePools = true; in GrShaderCaps()
149 writer->appendBool("Use node pools", fUseNodePools); in dumpJSON()
/third_party/skia/src/sksl/
DSkSLUtil.h190 bool fUseNodePools = true; variable
192 return fUseNodePools; in useNodePools()
/third_party/skia/src/core/
DSkRuntimeEffect.cpp91 fCaps->fUseNodePools = false; in Impl()
/third_party/skia/src/gpu/gl/
DGrGLCaps.cpp4279 shaderCaps->fUseNodePools = false; in applyDriverCorrectnessWorkarounds()