Searched refs:floatColor (Results 1 – 6 of 6) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
| D | CurrentColorTest.cpp | 51 GLColor32F floatColor; in TEST_P() local 52 glGetFloatv(GL_CURRENT_COLOR, &floatColor.R); in TEST_P() 55 EXPECT_EQ(GLColor32F(0.1f, 0.2f, 0.3f, 0.4f), floatColor); in TEST_P() 59 glGetFloatv(GL_CURRENT_COLOR, &floatColor.R); in TEST_P() 62 EXPECT_NEAR(1.0f, floatColor.R, epsilon); in TEST_P() 63 EXPECT_NEAR(0.0f, floatColor.G, epsilon); in TEST_P() 64 EXPECT_NEAR(1.0f / 3.0f, floatColor.B, epsilon); in TEST_P() 65 EXPECT_NEAR(0.2f, floatColor.A, epsilon); in TEST_P() 69 glGetFloatv(GL_CURRENT_COLOR, &floatColor.R); in TEST_P() 72 EXPECT_NEAR(1.0f, floatColor.R, epsilon); in TEST_P() [all …]
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | MultithreadingTest.cpp | 221 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 223 glClearColor(floatColor[0], floatColor[1], floatColor[2], floatColor[3]); in TEST_P() 295 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 296 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P() 341 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 342 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P() 392 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 393 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P() 445 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 446 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P()
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| D | VulkanMultithreadingTest.cpp | 179 const angle::Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 180 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P()
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| D | ClearTest.cpp | 1963 Vector4 floatColor = color.toNormalizedVector(); in TEST_P() local 1964 glClearColor(floatColor[0], floatColor[1], floatColor[2], floatColor[3]); in TEST_P()
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| /third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
| D | ANGLETest.cpp | 223 GLColorRGB::GLColorRGB(const Vector3 &floatColor) in GLColorRGB() argument 224 : R(ColorDenorm(floatColor.x())), G(ColorDenorm(floatColor.y())), B(ColorDenorm(floatColor.z())) in GLColorRGB() 227 GLColor::GLColor(const Vector4 &floatColor) in GLColor() argument 228 : R(ColorDenorm(floatColor.x())), in GLColor() 229 G(ColorDenorm(floatColor.y())), in GLColor() 230 B(ColorDenorm(floatColor.z())), in GLColor() 231 A(ColorDenorm(floatColor.w())) in GLColor()
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| D | ANGLETest.h | 91 GLColorRGB(const angle::Vector3 &floatColor); 109 GLColorRG(const angle::Vector2 &floatColor); 121 GLColorR(const float floatColor); 133 GLColor(const angle::Vector4 &floatColor);
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