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Searched refs:getActiveInterfaceBlockMaxNameLength (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h852 GLint getActiveInterfaceBlockMaxNameLength(const std::vector<T> &resources) const;
DProgram.cpp3084 GLint Program::getActiveInterfaceBlockMaxNameLength(const std::vector<T> &resources) const in getActiveInterfaceBlockMaxNameLength() function in gl::Program
3106 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getUniformBlocks()); in getActiveUniformBlockMaxNameLength()
3112 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getShaderStorageBlocks()); in getActiveShaderStorageBlockMaxNameLength()