Home
last modified time | relevance | path

Searched refs:getActiveSamplerTypes (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.cpp1619 IsTextureCompatibleWithSampler(type, mExecutable->getActiveSamplerTypes()[mActiveSampler])) in setSamplerTexture()
3303 TextureType type = mExecutable->getActiveSamplerTypes()[textureUnit]; in syncActiveTextures()
3532 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramExecutableChange()
3571 const ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in onProgramPipelineExecutableChange()
3650 TextureType type = mExecutable->getActiveSamplerTypes()[textureUnit]; in onActiveTextureChange()
3664 TextureType type = mExecutable->getActiveSamplerTypes()[textureUnit]; in onActiveTextureStateChange()
DProgramExecutable.h176 const ActiveTextureArray<TextureType> &getActiveSamplerTypes() const in getActiveSamplerTypes() function
DFramebuffer.cpp2145 const ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in formsRenderingFeedbackLoopWith()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp5292 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateActiveTextures()
6638 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in endRenderPassIfComputeReadAfterAttachmentWrite()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp917 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateProgramTextureBindings()