Searched refs:getBaseImageTarget (Results 1 – 2 of 2) sorted by relevance
193 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()265 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc()271 return getImageDesc(getBaseImageTarget(), 0); in getLevelZeroDesc()296 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeRequiredSamplerFormat()334 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness()506 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness()555 TextureTarget TextureState::getBaseImageTarget() const in getBaseImageTarget() function in gl::TextureState1724 const ImageDesc &baseImageInfo = mState.getImageDesc(mState.getBaseImageTarget(), baseLevel); in generateMipmap()
191 TextureTarget getBaseImageTarget() const;