| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| D | Context.cpp | 781 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in setFramebufferDrawBuffers() 1138 Framebuffer *Context::getDrawFramebuffer() const in getDrawFramebuffer() function in es2::Context 2016 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2104 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2125 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2140 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2216 Framebuffer* framebuffer = getDrawFramebuffer(); in getIntegerv() 2775 Framebuffer *framebuffer = getDrawFramebuffer(); in applyRenderTarget() 2856 Framebuffer *framebuffer = getDrawFramebuffer(); in applyState() 3433 Framebuffer *framebuffer = getDrawFramebuffer(); in clear() [all …]
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| D | Context.h | 624 Framebuffer *getDrawFramebuffer() const;
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| D | libGLESv2.cpp | 583 framebuffer = context->getDrawFramebuffer(); in CheckFramebufferStatus() 1896 framebuffer = context->getDrawFramebuffer(); in FramebufferRenderbuffer() 2027 framebuffer = context->getDrawFramebuffer(); in FramebufferTexture2D() 6036 framebuffer = context->getDrawFramebuffer(); in FramebufferTexture3DOES()
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| D | libGLESv3.cpp | 1279 framebuffer = context->getDrawFramebuffer(); in FramebufferTextureLayer() 3562 framebuffer = context->getDrawFramebuffer(); in InvalidateSubFramebuffer()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | ContextVk.cpp | 3398 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateColorMasks() 3408 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateBlendFuncsAndEquations() 3422 FramebufferVk *drawFramebuffer = vk::GetImpl(mState.getDrawFramebuffer()); in updateSampleMaskWithRasterizationSamples() 3524 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer()); in updateScissor() 3557 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in updateDepthStencil() 3722 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer()); in syncState() 3777 glState.getDrawFramebuffer()); in syncState() 3789 glState.getDrawFramebuffer()); in syncState() 3797 glState.getDrawFramebuffer()); in syncState() 3822 glState.getDrawFramebuffer()); in syncState() [all …]
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| D | ProgramExecutableVk.cpp | 893 gl::DrawBufferMask framebufferMask = glState.getDrawFramebuffer()->getDrawBufferMask(); in getGraphicsPipeline()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Context.inl.h | 119 !mState.getDrawFramebuffer()->hasResourceThatNeedsInit()); in prepareForDraw()
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| D | Context.cpp | 300 const Extents &dimensions = glState.getDrawFramebuffer()->getExtents(); in IsEmptyScissor() 4106 ANGLE_TRY(mState.getDrawFramebuffer()->ensureClearAttachmentsInitialized(this, mask)); in prepareForClear() 4113 ANGLE_TRY(mState.getDrawFramebuffer()->ensureClearBufferAttachmentsInitialized(this, buffer, in prepareForClearBuffer() 4185 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer() 4264 if (mState.getDrawFramebuffer()->getDepthAttachment() == nullptr || in clear() 4271 if (mState.getDrawFramebuffer()->getStencilAttachment() == nullptr || in clear() 4285 ANGLE_CONTEXT_TRY(mState.getDrawFramebuffer()->clear(this, mask)); in clear() 4309 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in noopClearBuffer() 4323 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferfv() 4351 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferuiv() [all …]
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| D | validationES.cpp | 467 const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateFragmentShaderColorBufferMaskMatch() 478 const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateFragmentShaderColorBufferTypeMatch() 570 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateProgramDrawStates() 1506 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters() 3914 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateDrawStates() 4927 ASSERT(context->getState().getDrawFramebuffer()); in ValidateDrawBuffersBase() 4928 FramebufferID frameBufferId = context->getState().getDrawFramebuffer()->id(); in ValidateDrawBuffersBase() 6376 context->getState().getDrawFramebuffer()->getDrawBuffer(drawbuffer); in ValidateWebGLFramebufferAttachmentClearType() 8153 Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateGetMultisamplefvBase()
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| D | State.cpp | 2838 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2867 const Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv() 2882 const Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
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| D | State.h | 346 Framebuffer *getDrawFramebuffer() const { return mDrawFramebuffer; } in getDrawFramebuffer() function
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| D | validationES2.cpp | 2436 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE() 2562 Framebuffer *fbo = context->getState().getDrawFramebuffer(); in ValidateClear() 2596 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateClear()
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| D | validationES3.cpp | 1759 defaultFramebuffer = context->getState().getDrawFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer() 1800 if (!ValidateFramebufferComplete(context, entryPoint, context->getState().getDrawFramebuffer())) in ValidateClearBuffer()
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| D | Framebuffer.cpp | 783 return context->getState().getDrawFramebuffer()->id() == mId; in isBoundAsDrawFramebuffer()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| D | ContextMtl.mm | 925 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1508 FramebufferMtl *currentframebuffer = mtl::GetImpl(getState().getDrawFramebuffer()); 1734 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1793 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1818 mDrawFramebuffer = mtl::GetImpl(glState.getDrawFramebuffer()); 1830 ASSERT(framebuffer == mtl::GetImpl(glState.getDrawFramebuffer())); 1854 FramebufferMtl *framebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
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| D | FrameBufferMtl.mm | 669 mtl::GetImpl(context->getState().getDrawFramebuffer());
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | FramebufferD3D.cpp | 46 const auto *framebufferObject = state.getDrawFramebuffer(); in GetClearParameters()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | FramebufferGL.cpp | 60 const Framebuffer *destFramebuffer = context->getState().getDrawFramebuffer(); in GetBlitFramebufferBounds() 753 const Framebuffer *destFramebuffer = context->getState().getDrawFramebuffer(); in blit() 1349 if (attachment && mState.id() == context->getState().getDrawFramebuffer()->id()) in syncState()
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| D | StateManagerGL.cpp | 1860 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer(); in syncState() 1995 gl::Framebuffer *framebuffer = state.getDrawFramebuffer(); in syncState() 2105 program, state.getDrawFramebuffer()->getImplementation()->getState()); in syncState() 2150 GetImplAs<FramebufferGL>(state.getDrawFramebuffer())); in syncState()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | StateManager11.cpp | 858 const auto *framebuffer = context->getState().getDrawFramebuffer(); in checkPresentPath() 1137 mFramebuffer11 = GetImplAs<Framebuffer11>(state.getDrawFramebuffer()); in syncState() 1244 const gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in handleMultiviewDrawFramebufferChange() 1403 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in syncScissorRectangle() 1436 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in syncViewport() 1550 gl::Framebuffer *fbo = context->getState().getDrawFramebuffer(); in processFramebufferInvalidation()
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| D | Context11.cpp | 880 const auto *drawFBO = glState.getDrawFramebuffer(); in triggerDrawCallProgramRecompilation()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| D | StateManager9.cpp | 326 const gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates()
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| D | Renderer9.cpp | 1095 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in updateState() 1147 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates() 1763 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | frame_capture_utils.cpp | 578 SerializeResourceID(json, "DrawFramebufferID", state.getDrawFramebuffer()); in SerializeContextState()
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| D | FrameCapture.cpp | 3387 gl::FramebufferID stateDrawFramebuffer = apiState.getDrawFramebuffer()->id(); in CaptureMidExecutionSetup()
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