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Searched refs:getRenderToTextureSamples (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DTextureStorage.h86 virtual GLsizei getRenderToTextureSamples() const;
116 inline GLsizei TextureStorage::getRenderToTextureSamples() const in getRenderToTextureSamples() function
DTextureD3D.cpp683 const GLsizei samples = getRenderToTextureSamples(); in setBaseLevel()
847 GLsizei TextureD3D::getRenderToTextureSamples() in getRenderToTextureSamples() function in rx::TextureD3D
851 return mTexStorage->getRenderToTextureSamples(); in getRenderToTextureSamples()
972 ANGLE_TRY(getRenderTarget(context, index, getRenderToTextureSamples(), &destRenderTarget)); in setImage()
1013 ANGLE_TRY(getRenderTarget(context, index, getRenderToTextureSamples(), &renderTarget)); in setSubImage()
2505 ANGLE_TRY(getRenderTarget(context, index, getRenderToTextureSamples(), &destRenderTarget)); in setImage()
2543 ANGLE_TRY(getRenderTarget(context, index, getRenderToTextureSamples(), &destRenderTarget)); in setSubImage()
DTextureD3D.h119 GLsizei getRenderToTextureSamples();
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebufferAttachment.h121 GLsizei getRenderToTextureSamples() const;
262 return isRenderToTexture() ? getRenderToTextureSamples() : getResourceSamples(); in getSamples()
DFramebufferAttachment.cpp237 GLsizei FramebufferAttachment::getRenderToTextureSamples() const in getRenderToTextureSamples() function in gl::FramebufferAttachment
DFramebuffer.cpp247 CheckAttachmentSampleCounts(context, attachment.getRenderToTextureSamples(), in CheckAttachmentSampleCompleteness()
257 *renderToTextureSamples = attachment.getRenderToTextureSamples(); in CheckAttachmentSampleCompleteness()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp307 context, drawBuffer.getRenderToTextureSamples(), &drawRenderTarget)); in blitImpl()
361 ANGLE_TRY(drawBuffer->getRenderTarget(context, drawBuffer->getRenderToTextureSamples(), in blitImpl()
DClear11.cpp475 ANGLE_TRY(attachment.getRenderTarget(context, attachment.getRenderToTextureSamples(), in clearFramebuffer()
572 context, depthStencilAttachment->getRenderToTextureSamples(), in clearFramebuffer()
DRenderer11.cpp2552 ANGLE_TRY(storage11->getRenderTarget(context, index, storage11->getRenderToTextureSamples(), in copyImage2D()
2578 ANGLE_TRY(storage11->getRenderTarget(context, index, storage11->getRenderToTextureSamples(), in copyImageCube()
2603 ANGLE_TRY(storage11->getRenderTarget(context, index, storage11->getRenderToTextureSamples(), in copyImage3D()
2628 ANGLE_TRY(storage11->getRenderTarget(context, index, storage11->getRenderToTextureSamples(), in copyImage2DArray()
2754 context, destIndex, destStorage11->getRenderToTextureSamples(), &destRenderTargetD3D)); in copyTexture()
DContext11.cpp1010 GLsizei texSamples = textureD3D->getRenderToTextureSamples(); in initializeMultisampleTextureToBlack()
DTextureStorage11.h143 GLsizei getRenderToTextureSamples() const override;
DTextureStorage11.cpp898 GLsizei TextureStorage11::getRenderToTextureSamples() const in getRenderToTextureSamples() function in rx::TextureStorage11
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DRenderTargetCache.h163 ANGLE_TRY(attachment->getRenderTarget(context, attachment->getRenderToTextureSamples(), in updateCachedRenderTarget()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm731 if (attachment->getRenderTarget(context, attachment->getRenderToTextureSamples(),
927 ANGLE_TRY(attachment->getRenderTarget(context, attachment->getRenderToTextureSamples(),
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp294 json->addScalar("Samples", framebufferAttachment.getRenderToTextureSamples()); in SerializeFramebufferAttachment()