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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingDataSpillTests.cpp1249 const auto inputBlockDecls = getGLSLInputValDecl(m_params.dataType, m_params.vectorType); in initPrograms() local
1253 << inputBlockDecls.first // Additional data types needed. in initPrograms()
1257 …<< "layout(set = 0, binding = 3) buffer InputBlock { " << inputBlockDecls.second << " } inputBuffe… in initPrograms()