Searched refs:inputTypeToGL (Results 1 – 3 of 3) sorted by relevance
| /third_party/vk-gl-cts/modules/glshared/ |
| D | glsVertexArrayTests.cpp | 506 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 512 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind() 523 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 541 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 547 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind() 558 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 598 GLenum ContextArray::inputTypeToGL (Array::InputType type) in inputTypeToGL() function in deqp::gls::ContextArray
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| D | glsVertexArrayTests.hpp | 194 static deUint32 inputTypeToGL (Array::InputType type);
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| D | glsDrawTest.cpp | 111 static GLenum inputTypeToGL (DrawTestSpec::InputType type) in inputTypeToGL() function 1068 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute() 1074 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute() 1085 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()
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