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Searched refs:inputTypeToGL (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
DglsVertexArrayTests.cpp506 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
512 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind()
523 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
541 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
547 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind()
558 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
598 GLenum ContextArray::inputTypeToGL (Array::InputType type) in inputTypeToGL() function in deqp::gls::ContextArray
DglsVertexArrayTests.hpp194 static deUint32 inputTypeToGL (Array::InputType type);
DglsDrawTest.cpp111 static GLenum inputTypeToGL (DrawTestSpec::InputType type) in inputTypeToGL() function
1068 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute()
1074 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute()
1085 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()