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Searched refs:mFramebuffer (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp21 : mFunctions(functions), mStateManager(stateManager), mFramebuffer(0u) in ClearMultiviewGL()
26 if (mFramebuffer != 0u) in ~ClearMultiviewGL()
28 mFunctions->deleteFramebuffers(1, &mFramebuffer); in ~ClearMultiviewGL()
60 mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in clearLayeredFBO()
203 if (mFramebuffer == 0u) in initializeResources()
205 mFunctions->genFramebuffers(1, &mFramebuffer); in initializeResources()
207 ASSERT(mFramebuffer != 0u); in initializeResources()
DClearMultiviewGL.h82 GLuint mFramebuffer; variable
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DProvokingVertexTest.cpp24 mFramebuffer(0), in ProvokingVertexTest()
68 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
69 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
87 if (mFramebuffer != 0) in testTearDown()
89 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
90 mFramebuffer = 0; in testTearDown()
113 GLuint mFramebuffer; member in __anonbe15bd3b0111::ProvokingVertexTest
DBlendMinMaxTest.cpp26 mFramebuffer = 0; in BlendMinMaxTest()
144 glGenFramebuffers(1, &mFramebuffer); in SetUpFramebuffer()
145 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in SetUpFramebuffer()
162 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
169 GLuint mFramebuffer; member in BlendMinMaxTest
DTextureMultisampleTest.cpp47 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
55 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
56 mFramebuffer = 0; in testTearDown()
74 GLuint mFramebuffer = 0; member in __anon0e6aef7c0111::TextureMultisampleTest
305 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
420 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in TEST_P()
469 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
518 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
806 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
813 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
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DBuiltinVariableTest.cpp235 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
249 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in CheckDepthWritten()
275 GLFramebuffer mFramebuffer; member in BuiltinVariableFragDepthClampingFloatRBOTest
DStateChangeTest.cpp40 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
49 if (mFramebuffer != 0) in testTearDown()
51 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
52 mFramebuffer = 0; in testTearDown()
64 GLuint mFramebuffer = 0; member in __anon350645a50111::StateChangeTest
81 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
112 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
143 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
162 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
182 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
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DIncompleteTextureTest.cpp84 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in setupFramebuffer()
93 GLFramebuffer mFramebuffer; member in IncompleteTextureTestES3
DFramebufferTest.cpp31 FramebufferFormatsTest() : mFramebuffer(0), mTexture(0), mRenderbuffer(0), mProgram(0) in FramebufferFormatsTest()
94 testBitCounts(mFramebuffer, minRedBits, minGreenBits, minBlueBits, minAlphaBits, 0, 0); in testTextureFormat()
154 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
155 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
172 if (mFramebuffer != 0) in testTearDown()
174 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
175 mFramebuffer = 0; in testTearDown()
185 GLuint mFramebuffer; member in FramebufferFormatsTest
1727 GLFramebuffer mFramebuffer; in TEST_P() local
1728 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get()); in TEST_P()
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DCopyTextureTest.cpp39 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
40 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
48 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
114 GLuint mFramebuffer = 0; member in angle::CopyTextureTest
214 glGenFramebuffers(1, &mFramebuffer); in testSetUp()
215 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
223 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
566 GLuint mFramebuffer = 0; member in angle::CopyTextureVariationsTest
DComputeShaderTest.cpp860 GLFramebuffer mFramebuffer; in TEST_P() local
902 glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebuffer); in TEST_P()
933 GLFramebuffer mFramebuffer; in TEST_P() local
960 glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebuffer); in TEST_P()
DTextureTest.cpp103 TexCoordDrawTest() : ANGLETest(), mProgram(0), mFramebuffer(0), mFramebufferColorTexture(0) in TexCoordDrawTest()
143 glDeleteFramebuffers(1, &mFramebuffer); in testTearDown()
157 glGenFramebuffers(1, &mFramebuffer); in setUpFramebuffer()
158 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in setUpFramebuffer()
183 GLuint mFramebuffer; member in __anonafe871cf0111::TexCoordDrawTest
/third_party/skia/third_party/externals/angle2/samples/multiple_draw_buffers/
DMultipleDrawBuffers.cpp84 glGenFramebuffers(1, &mFramebuffer); in initialize()
87 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in initialize()
116 glDeleteFramebuffers(1, &mFramebuffer); in destroy()
137 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in draw()
208 GLuint mFramebuffer; member in MultipleDrawBuffersSample
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DMultisampledRenderToTexturePerf.cpp86 GLuint mFramebuffer = 0; member in __anon6b561d8a0111::MultisampledRenderToTextureBenchmark
146 glGenFramebuffers(1, &mFramebuffer); in initializeBenchmark()
147 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in initializeBenchmark()
193 glDeleteFramebuffers(1, &mFramebuffer); in destroyBenchmark()
DMultiviewPerf.cpp198 GLFramebuffer mFramebuffer; member in __anon154094cb0111::MultiviewBenchmark
241 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in initializeBenchmark()
259 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in initializeBenchmark()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp343 mFramebuffer(nullptr), in FramebufferVk()
361 mFramebuffer = nullptr; in destroy()
1337 mFramebuffer = nullptr; in updateColorResolveAttachment()
1345 mFramebuffer = nullptr; in removeColorResolveAttachment()
1853 mFramebuffer = nullptr; in syncState()
1951 mFramebuffer = nullptr; in syncState()
2052 if (mFramebuffer != nullptr) in getFramebuffer()
2054 *framebufferOut = &mFramebuffer->getFramebuffer(); in getFramebuffer()
2161 bool result = mFramebufferCache.get(contextVk, mCurrentFramebufferDesc, &mFramebuffer); in getFramebuffer()
2164 *framebufferOut = &mFramebuffer->getFramebuffer(); in getFramebuffer()
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Dvk_helpers.h1176 return mFramebuffer.getHandle(); in getFramebufferHandle()
1268 Framebuffer mFramebuffer; variable
2636 bool valid() { return mFramebuffer.valid(); } in valid()
2640 ASSERT(mFramebuffer.valid()); in getFramebuffer()
2641 return mFramebuffer; in getFramebuffer()
2646 ASSERT(mFramebuffer.valid()); in getFramebuffer()
2647 return mFramebuffer; in getFramebuffer()
2652 Framebuffer mFramebuffer;
DFramebufferVk.h247 vk::FramebufferHelper *mFramebuffer; variable
Dvk_helpers.cpp1016 mFramebuffer.setHandle(VK_NULL_HANDLE); in ~CommandBufferHelper()
1756 mFramebuffer.setHandle(framebuffer.getHandle()); in beginRenderPass()
1881 beginInfo.framebuffer = mFramebuffer.getHandle(); in flushToPrimary()
1913 mFramebuffer.setHandle(newFramebuffer->getHandle()); in updateRenderPassForResolve()
7853 mFramebuffer = std::move(other.mFramebuffer); in FramebufferHelper()
7859 std::swap(mFramebuffer, other.mFramebuffer); in operator =()
7866 ANGLE_VK_TRY(contextVk, mFramebuffer.init(contextVk->getDevice(), createInfo)); in init()
7872 contextVk->addGarbage(&mFramebuffer); in release()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cSparseTexture2Tests.hpp174 GLuint mFramebuffer; member in gl4cts::UncommittedRegionsAccessTestCase
Dgl4cSparseTexture2Tests.cpp1651 gl.genFramebuffers(1, &mFramebuffer); in prepareDepthStencilFramebuffer()
1653 gl.bindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in prepareDepthStencilFramebuffer()
1666 gl.deleteFramebuffers(1, &mFramebuffer); in cleanupDepthStencilFramebuffer()