Searched refs:mFramebufferNameSpace (Results 1 – 2 of 2) sorted by relevance
192 while(!mFramebufferNameSpace.empty()) in ~Context()194 deleteFramebuffer(mFramebufferNameSpace.firstName()); in ~Context()953 return mFramebufferNameSpace.allocate(); in createFramebuffer()1030 Framebuffer *framebufferObject = mFramebufferNameSpace.remove(framebuffer); in deleteFramebuffer()1205 mFramebufferNameSpace.insert(framebuffer, new DefaultFramebuffer()); in bindReadFramebuffer()1209 mFramebufferNameSpace.insert(framebuffer, new Framebuffer()); in bindReadFramebuffer()1222 mFramebufferNameSpace.insert(framebuffer, new DefaultFramebuffer()); in bindDrawFramebuffer()1226 mFramebufferNameSpace.insert(framebuffer, new Framebuffer()); in bindDrawFramebuffer()1434 delete mFramebufferNameSpace.remove(0); in setFramebufferZero()1435 mFramebufferNameSpace.insert(0, buffer); in setFramebufferZero()[all …]
713 gl::NameSpace<Framebuffer> mFramebufferNameSpace; variable