Searched refs:mImmutableFormat (Results 1 – 4 of 4) sorted by relevance
170 bool getImmutableFormat() const { return mImmutableFormat; } in getImmutableFormat()224 bool mImmutableFormat; variable705 a.mImmutableFormat == b.mImmutableFormat && a.mImmutableLevels == b.mImmutableLevels &&
145 mImmutableFormat(false), in TextureState()167 if (mImmutableFormat) in getEffectiveBaseLevel()181 if (mImmutableFormat) in getEffectiveMaxLevel()330 if (!mImmutableFormat && mBaseLevel > mMaxLevel) in computeSamplerCompleteness()342 ASSERT(mBaseLevel < IMPLEMENTATION_MAX_TEXTURE_LEVELS || mImmutableFormat); in computeSamplerCompleteness()501 if (mImmutableFormat) in computeLevelCompleteness()1056 return mState.mImmutableFormat; in getImmutableFormat()1573 mState.mImmutableFormat = true; in setStorage()1643 mState.mImmutableFormat = true; in setStorageMultisample()1680 mState.mImmutableFormat = true; in setStorageExternalMemory()[all …]
134 GLboolean getImmutableFormat() const { return mImmutableFormat; } in getImmutableFormat()186 GLboolean mImmutableFormat; variable
54 mImmutableFormat = GL_FALSE; in Texture()237 mImmutableFormat = GL_TRUE; in makeImmutable()723 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()1112 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()1751 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()