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Searched refs:mImmutableFormat (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTexture.h170 bool getImmutableFormat() const { return mImmutableFormat; } in getImmutableFormat()
224 bool mImmutableFormat; variable
705 a.mImmutableFormat == b.mImmutableFormat && a.mImmutableLevels == b.mImmutableLevels &&
DTexture.cpp145 mImmutableFormat(false), in TextureState()
167 if (mImmutableFormat) in getEffectiveBaseLevel()
181 if (mImmutableFormat) in getEffectiveMaxLevel()
330 if (!mImmutableFormat && mBaseLevel > mMaxLevel) in computeSamplerCompleteness()
342 ASSERT(mBaseLevel < IMPLEMENTATION_MAX_TEXTURE_LEVELS || mImmutableFormat); in computeSamplerCompleteness()
501 if (mImmutableFormat) in computeLevelCompleteness()
1056 return mState.mImmutableFormat; in getImmutableFormat()
1573 mState.mImmutableFormat = true; in setStorage()
1643 mState.mImmutableFormat = true; in setStorageMultisample()
1680 mState.mImmutableFormat = true; in setStorageExternalMemory()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTexture.h134 GLboolean getImmutableFormat() const { return mImmutableFormat; } in getImmutableFormat()
186 GLboolean mImmutableFormat; variable
DTexture.cpp54 mImmutableFormat = GL_FALSE; in Texture()
237 mImmutableFormat = GL_TRUE; in makeImmutable()
723 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()
1112 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()
1751 if(mImmutableFormat == GL_TRUE) in isSamplerComplete()