Searched refs:mShaderProgramManager (Results 1 – 4 of 4) sorted by relevance
846 return *mShaderProgramManager; in getShaderProgramManagerForCapture()989 ShaderProgramManager *mShaderProgramManager; variable
540 Program *program = mState.mShaderProgramManager->getProgram(handle); in getProgramResolveLink()
731 mState.mShaderProgramManager->release(this); in onDestroy()841 return mState.mShaderProgramManager->createProgram(mImplementation.get()).value; in createProgram()846 return mState.mShaderProgramManager in createShader()964 mState.mShaderProgramManager->deleteShader(this, shader); in deleteShader()969 mState.mShaderProgramManager->deleteProgram(this, program); in deleteProgram()6079 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader()6080 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader()8887 return mState.mShaderProgramManager->getProgram(handle); in getProgramNoResolveLink()8892 return mState.mShaderProgramManager->getShader(handle); in getShader()
352 mShaderProgramManager(353 AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)),