Searched refs:makeArrayDefault (Results 1 – 12 of 12) sorted by relevance
43 arena.makeArrayDefault<int>(10); in DEF_TEST()48 Foo* fooArray = arena.makeArrayDefault<Foo>(10); in DEF_TEST()68 arena.makeArrayDefault<int>(10); in DEF_TEST()73 Foo* fooArray = arena.makeArrayDefault<Foo>(10); in DEF_TEST()94 arena.makeArrayDefault<int>(10); in DEF_TEST()99 Foo* fooArray = arena.makeArrayDefault<Foo>(10); in DEF_TEST()111 arena.makeArrayDefault<char>(256); in DEF_TEST()155 uint64_t* temp = arena.makeArrayDefault<uint64_t>(sizeof(Node) / sizeof(Node*)); in DEF_TEST()
62 SkPoint* ptStorage = allocator->makeArrayDefault<SkPoint>(3); in addCurve()67 SkPoint* ptStorage = allocator->makeArrayDefault<SkPoint>(3); in addCurve()72 SkPoint* ptStorage = allocator->makeArrayDefault<SkPoint>(4); in addCurve()104 SkPoint* ptStorage = allocator->makeArrayDefault<SkPoint>(2); in flush()
18 uint8_t* verbs = (uint8_t*) allocator.makeArrayDefault<uint8_t>(verbCount); in one_contour()
55 auto stages = fAlloc->makeArrayDefault<StageList>(src.fNumStages); in extend()92 auto arg = alloc->makeArrayDefault<float>(3); in append_set_rgb()146 float* trans = alloc->makeArrayDefault<float>(2); in append_matrix()152 float* scaleTrans = alloc->makeArrayDefault<float>(4); in append_matrix()159 float* storage = alloc->makeArrayDefault<float>(9); in append_matrix()
213 return (char*)fAlloc.makeArrayDefault<SkEdge>(n); in allocEdges()217 return (char*)fAlloc.makeArrayDefault<SkAnalyticEdge>(n); in allocEdges()238 char** edgePtr = fAlloc.makeArrayDefault<char*>(maxEdgeCount); in buildPoly()
62 return (T*)fAlloc.makeArrayDefault<RawBytes>(count);
157 T* makeArrayDefault(size_t count) { in makeArrayDefault() function
989 auto buffer = alloc.makeArrayDefault<uint32_t>(bufferSize); in blur()999 auto tmp = alloc.makeArrayDefault<uint8_t>(tmpW * tmpH); in blur()
12 char* dst = chunk->makeArrayDefault<char>(srcLen + 1); in dupstr()27 SkDOMAttr* attrs = fAlloc->makeArrayDefault<SkDOMAttr>(attrCount); in flushAttributes()
243 fPrePreparedVertices = arena->makeArrayDefault<char>(totalVertexSizeInBytes); in onPrePrepareDraws()
431 fPrePreparedVertices = arena->makeArrayDefault<char>(this->totalSizeInBytes()); in allocatePrePreparedVertices()
512 FB* fb = alloc->makeArrayDefault<FB>(fColorCount+1); in onProgram()