Searched refs:multiDrawElementsInstancedBaseVertexBaseInstance (Results 1 – 16 of 16) sorted by relevance
161 virtual angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(
161 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
318 angle::Result ContextNULL::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance() function in rx::ContextNULL
191 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
362 angle::Result Context9::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance() function in rx::Context9
213 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
817 angle::Result ContextGL::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance() function in rx::ContextGL
192 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
673 angle::Result Context11::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance() function in rx::Context11
162 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
837 angle::Result ContextMtl::multiDrawElementsInstancedBaseVertexBaseInstance(
311 void multiDrawElementsInstancedBaseVertexBaseInstance( \
6592 void Context::multiDrawElementsInstancedBaseVertexBaseInstance(PrimitiveMode mode, in multiDrawElementsInstancedBaseVertexBaseInstance() function in gl::Context6602 ANGLE_CONTEXT_TRY(mImplementation->multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance()
200 angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
3117 angle::Result ContextVk::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance() function in rx::ContextVk
185 context->multiDrawElementsInstancedBaseVertexBaseInstance( in GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE()