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Searched refs:node_open (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/imgui/
Dimgui_demo.cpp796 … bool node_open = ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Node %d", i); in ShowDemoWindowWidgets() local
805 if (node_open) in ShowDemoWindowWidgets()
2776 bool node_open = ImGui::TreeNode("Node##2"); in ShowDemoWindowLayout() local
2778 if (node_open) in ShowDemoWindowLayout()
6812 bool node_open = ImGui::TreeNode("Object", "%s_%u", prefix, uid); local
6816 if (node_open)
Dimgui.cpp11677 …bool node_open = TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_Ow… in DebugNodeDrawList() local
11682 if (node_open) in DebugNodeDrawList()
11690 if (!node_open) in DebugNodeDrawList()
/third_party/mesa3d/src/imgui/
Dimgui.cpp9303 …bool node_open = ImGui::TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_li… in ShowMetricsWindow() local
9308 if (node_open) ImGui::TreePop(); in ShowMetricsWindow()
9315 if (!node_open) in ShowMetricsWindow()