Searched refs:poolToUse (Results 1 – 1 of 1) sorted by relevance
265 const D3DPOOL poolToUse = D3DPOOL_SYSTEMMEM; in createSurface() local278 d3dFormat, poolToUse, &newTexture, nullptr); in createSurface()310 mD3DPool = poolToUse; in createSurface()