Searched refs:queueVertexBufferChange (Results 1 – 2 of 2) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | StateManager11.h | 434 bool queueVertexBufferChange(size_t bufferIndex,
|
| D | StateManager11.cpp | 2145 bool StateManager11::queueVertexBufferChange(size_t bufferIndex, in queueVertexBufferChange() function in rx::StateManager11 2187 if (queueVertexBufferChange(0, native, stride, offset)) in setSingleVertexBuffer() 3122 queueVertexBufferChange(bufferIndex, buffer, vertexStride, vertexOffset); in applyVertexBuffers() 3166 queueVertexBufferChange(0, mPointSpriteVertexBuffer.get(), stride, 0); in applyVertexBuffers()
|